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Ori and the Blind Forest Dev Comments On Phantom Dust Reboot, Microsoft’s Support For Devs And More

GearNuke: "Moon Studios’ CEO Thomas Mahler spoke about the recently cancelled Phantom Dust Reboot on NeoGAF. He also talked about their experience with Microsoft and clarified some of the misinformation about how Microsoft treats other developers, especially after the cancelled Phantom Dust Reboot developers talked about their terrible experience with Microsoft."

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christocolus3338d ago (Edited 3338d ago )

Nice Article and some interesting statements from Moon studios.

"Making a AAA-looking game like that for 5m with full online multiplayer and all that jazz already sounds low to me, but if I’d then hear from our producer that we also have to now all of a sudden add a 6h long single player campaign without any budget increase and within the same schedule is just absolutely out of the world crazy and I personally have never known the people at Microsoft to make claims like that."

"I mean, we obviously only dealt with a small set of people at MS, but it just sounds somewhat unbelievable to me and completely unreasonable from a business and development perspective, especially since those milestones are set in the actual contracts and both parties have to adhere to them."

Makes sense.Usually business deals like these are all signed contracts and if this story is legit then Darkside had every right to make a case.why didn't they? I just hope we get the full story someday,anyways i'm looking forward to Ori 2 or whatever Moon studios decides to do next.

StrayaKNT3338d ago

I really hope it is ORI 2 because that's the best game I have played this year it is just amazing.

gangsta_red3336d ago

Really interesting...

I even said in the first article that 5 million just seemed low for a multiplayer triple A game. Especially with customization of cards and MS supposedly wanting it to be an esport type of game...for 5 mill?

http://n4g.com/news/1707109...

As soon as I read that, warning bells went off that this story might not actually all be true.

Good to see that Moon Studios was treated well and that their story is a far contrast to what supposedly happened with Darkside.

lelo2play3338d ago

Congrats Moon Studios. Ori is the best game I played this year so far.

GearSkiN3338d ago (Edited 3338d ago )

Ori is great, beautiful, even had a super meat boy Easter egg, hope they can make another one.

AsheXII3338d ago

It also had a LoZ Easter egg.

MCTJim3338d ago

When I read that article yesterday, I said to myself, something doesn't smell right or someone left out important information. I still think and will continue to think that this person who gave the story was pissed his project got cancelled, and who wouldn't be? But something is not adding up, we are not getting the full truth from these people.

Disgruntled employees always serve up a meat and potatoes meal and leave out the meat and we only hear about the potatoes.

Volkama3338d ago

Bloody disgruntled employees, always putting the vegetarians first. Get's right on my nerves.

OpieWinston3338d ago

It's Kotaku, what did you expect? Sometimes you can hardly call the articles they post "Journalism".

LexHazard793338d ago

Truth! I was expecting shepards pie, instead we got potato au gratin..lol

donthate3337d ago (Edited 3337d ago )

When I sort of pointed those things out, people didn't like it and got hammered on the article itself:

http://n4g.com/news/1707109...

Instead we got a MS hate party in there. Good grief!

vega2753337d ago

As you see the same hate mob made sure to stay away from this article. Maybe because it contradicts the last article and shows that MS isnt the bad guy these guys so desperately want them to be

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zsquaresoff3338d ago

Is this a Ms console exclusive or is it going to come out on ps4 as well?

RiPPn3338d ago

Pretty sure Moon Studios owns the IP and Microsoft is just the publisher.

OpieWinston3338d ago

Microsoft Studios fully funded the project and owns the IP.

They made a pitch for funding and signed over rights to the project in exchange for full funding.

Moon Studios is still independent though.

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90°

No Rest for the Wicked "[is] nowhere near done."

"There is so much that we've already built that none of you even know about and we want to deliver this in a masterful way!" says Thomas Mahler, Creative Director of Moon Studios.

ShwaaMan29d ago

My buddy bought early access and said it’s very good, with a lot of potential but room for improvement… basically what a lot of early previews have said.
I am really excited for this, and am excited for PS5 release but this is encouraging to hear. Kind of like BG3… 2 years ago it was nowhere near as good as it ended up being. It’s awesome when developers are listening to feedback from the community and basically play testing the shit out of this until it’s as good as it can get… and then releasing.
Patiently waiting, keep up the good work!

460°

Playing Ori Games On Xbox Game Pass Does Not Help The Studio, Claims Moon Studios CEO

The Ori and the Blind Forest studio CEO has asked the fans to purchase the game instead to completely support it.

Terry_B87d ago

oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?

Outside_ofthe_Box87d ago (Edited 87d ago )

I've been told that this is an outlier and 99% of devs feel the opposite of what moon studios is saying right here.

thorstein87d ago

"It can be? If you're a smaller dev and get an upfront fee to put your game on gamepass and it blows up, that's great.

I merely pointed out that Moon would make no money at this point from people playing Ori on gamepass - so not the best way to support us!" - Thomas Mahler, Moon Studios

Asplundh87d ago

"This is the exact argument people have been saying about GP for years now"

It's not. Moon studios had no say in their game going on GamePass, because it's a 2nd party game and Microsoft own the Ip and games. Moon was paid for developing the games and presumably get a cut of sales, GamePass is hurting their sales but this is a different situation.

87d ago
Lightning7787d ago

Because it is. You can name on one hand the studios GP doesn't help.

GamerRN87d ago

They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money.

Markusb3386d ago

yeah of course because people renting games and not buying them is so much better for studios.
Microsoft has conditioned people not to pay for their hobby or at least not to pay to own anything

Outside_ofthe_Box86d ago

@GamerRN

"They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money."

So it's a good thing that they make no additional money despite their game having continued success well after the initial payment?

Einhander197286d ago

@Lightning77

"Because it is. You can name on one hand the studios GP doesn't help."

Just in the past few months we have had statements from Larian, 2k and now Moon Studios (as well another indie studio that released it's game pass but I can't remember who it was) have made similar statements recently about the effect of subscriptions on sales and profitability.

Heck you recently saw in Insomniac's leaked slides that after games were put on subscriptions the sales of the games almost totally dried up, which is something they have publicly been saying for years. And on top of that even though xbox fans constantly deny it, Microsoft leaks as well as their own statements and actions (like putting thier games on rival platforms) clearly show that putting games on subscriptions lowers the potential profit of a game.

It's time to accept the reality that the long term effect of subscriptions has been lowered revenue and profit for game sales almost universally across the board.

Credible research and information keeps showing that people don't buy games that are on subscriptions and more and more people don't buy games they suspect are coming to subscriptions.

RGB86d ago

Look into Outriders situation, unless you are a very small indie dev, gamepass loses money for everyone involved, including Microsoft.

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Obscure_Observer87d ago

"oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?"

I don´t think Sony agrees, because they´ll continue and release yet another brand new MBL game on Gamepass day one for the fourth time in a row!

Crows9087d ago

Because they have a choice right?

87d ago
Christopher87d ago

That's not by Sony's choice... This is a poor argument.

notachance87d ago

dude just randomly mention sony out of nowhere lol

Obscure_Observer87d ago (Edited 87d ago )

@Crows90

"Because they have a choice right?"

Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.

Christopher

"That's not by Sony's choice..."

Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did.

Besides, It´s a GaaS title after all and one of the most played on Xbox. So it´s not really hurting Sony in any way, and I´m 100% positive that they relly love those fat checks from MS.

"This is a poor argument."

You can say that, but, the Interesting and undeniable fact is that after four years making MBL games available on Gamepass day one, nobody from San Diego studio got fired in Sony´s recent wave of layoffs.

Just food for the brain.

87d ago
Elda87d ago

That's not a business choice that was decided by Sony, that decision was decided by the MLB. Sony will reap the rewards only because Sony's first party developers (Sony San Diego Studios) develops The Show. If it wasn't for the MLB licensing contract of The Show the game would still be exclusive to PS.

outsider162487d ago

"Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did."

Well this isn't EA, they lost the license to Fifa, not Fifpro, or the premiere league or champions league or the euros.

MLB I'm guessing (i don't play baseball) is the only licence to it. They have no choice, indeed. American gamers will want authentic teams im sure.

87d ago
87d ago
Futureshark87d ago

What an Obscure Observation!!?!!

1Victor87d ago (Edited 86d ago )

@christopher: “That's not by Sony's choice... This is a poor argument.”
Have you see him have a rich valid argument when it comes to Sony. 🤷🏿

@obscured: “Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.”
Sure buddy whatever keeps you happy same as no one is forcing Xbox to now and in the future release their games on PlayStation and Nintendo oh btw in the near future Xbox will go fully 3rd party like Sega 💵💰

Markusb3386d ago

do you understand the concept of licensed games? good lord the straw arguments or just lack of actual real information is astouding.

Terry_B86d ago

I don't think many of your comments are thought out.

Christopher86d ago

*** Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did. ***

That's an illusion of choice. It's not a choice. You're acting ignorant to try and serve up a bad argument.

Sonic188186d ago

Obscure

At it again huh LMAO

86d ago
86d ago
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Neonridr87d ago (Edited 87d ago )

you have to remember that these games are old now, they are given a fee upfront for their titles to be on gamepass, but for new people to play the games naturally you want to drive them to standalone sales as opposed to them playing on a service that they've already been paid for.

Outside_ofthe_Box87d ago (Edited 87d ago )

I don't understand what you are saying here. This is the exact argument people have been saying about GP for years now. In the short term the upfront cost is good, especially if your game is either trash or was never going to be popular in the first place, but long term and if your game exceeds expectations then it's not as good. Also if your game is AAA and is a sure fire going to sell millions day one, people want those titles day one on GP as well and think it's sustainable for some reason when logically that doesn't make sense.

Neonridr87d ago (Edited 87d ago )

@Outside - I don't know if MS has any incentives in place where devs get bonuses if games do well. You'd have to talk to someone in the know there.

Neonridr87d ago

I bought the collection on my Switch. Love these games.

darthv7287d ago

Same here. its a nice little compilation. Plus I have the XB special editions on disc (still sealed)... and it was all thanks to playing them in Game pass. I dont get why its so hard for people to understand how this service can actually lead to sales, not just blindly accept the few who complain about how sales weren't as good as they expected.

remixx11686d ago

Because not everyone is like you.

Most people wont go out and purchase a game on other consoles or buy special editions of games they already played if they can just try it on their cheap subscription service and move on once theyre done with it.

GotGame81887d ago

I bought Ori for Switch because it's on GP and wanted to be able to play it on the go. That being said, at 120fps and 4K on Series X, that is the way to play.

LoveSpuds86d ago

Fingers crossed for a release on PS5, I'd snap them up even though I have them on Switch already.

OneLove87d ago

No one forced you to put it on there wtf👀

Sciurus_vulgaris87d ago

Moon Studio had no choice. They do not own the Ori IP, Microsoft does.

rippermcrip86d ago

They didn't have a choice to partner with Microsoft for funding and create the game for them?

ChasterMies86d ago

I’m with OneLove on this. Don’t go begging to fans when you already took Microsoft’s money.

Kornholic86d ago

For smaller companies to even have a CHANCE to make some money on Xbox, they often have to put their games on Game Pass. Don't be dense.

SPEAKxTHExTRUTH87d ago (Edited 87d ago )

Anyone who wanted Ori has most likely already bought it. The game is not going to sell significantly anymore but GP will offer free exposure so that when Ori 3 comes out people may be willing to buy. If your game is good enough people will support in even if they can get it on a subscription. I still buy plenty of games that are available on GP and I also have played plenty of games that I would not have played thanks to GP. Bottom line is this, make a product people want and they will buy it.

badz14987d ago

Tbh, the game has never sold significant numbers to begin with.

Eonjay86d ago

I think what the CEO is implying is that the studio makes more money per copy sold vs a player on GP. But I think we know that as common sense. Even without being privy to Moon/Microsoft's contract, I think we can assume that because of the nature of GP, more money can be made per player at retail than via subscription. And honestly this would also probably apply to Microsoft as well. As in they would make more money too. Thats why the only way to maximize the utility of a subscription is to have a really large subscription base.

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90°

Games to play while waiting for Blasphemous 2

These are some of the greatest games similar to Blasphemous to play while waiting for the much-anticipated Blasphemous 2.

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