Halo's franchise director also told us what Halo 6 would be about
Halo 5‘s campaign didn’t exactly work for me, this much I’ve written. Not in snobbery. I don’t hate popular done-over-and-over-again things in principle, any more than I hate baseball, chess, or the Tour de France. As Stephen King put it in his National Book Awards acceptance speech, you “don’t get social or academic brownie points for deliberately staying out of touch with your own culture.”
But popular doesn’t entail safe, and Halo 5‘s story, despite what I’m sure comprises an unfathomable amount of developmental work, feels too much like kicking back in the easy chair and putting your feet by the fire. Characters end the game as they began it. Even the twist at the end just feels like a tee-up for Halo 6.
Halo franchise development director Frank O’Connor graciously engaged some of my criticisms after I’d finished the game. Here’s what he told me:
The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.
Ironically number 9 can save them at this point (releasing games on multiple platforms)
Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke
Really good video.
I remember the days with RRoD was big news on here, N4G.
Microsoft had it turbulence number of years.
Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue
I found this video painful to watch. Can someone list them out?
Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.
Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.
F*** AI
"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...
Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.
It feels like every single thing they do is making gaming worse and destroying the industry.
Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.
Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.
Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.
"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."
New role and more pay and still can work closely with Bungie
I liked it but the problem i had with it is that a lot of the campaign story stuff requires knowledge of the Halo lore and tie-in stories.
They clearly made this Halo for multiplayer, but the campaign was the worst in the series. I will play the campaign again for the fun factor and coop play, but you got to admit they could of done better. The problems with the campaign is the repetitive boss fights of the same enemy over and over again for like 5 times. It made me feel like 343 ran out of ideas to make more variety of enemy bosses! We got 3 version of the same boss at the end that made the game more frustrating, and the storyline was the weakest one. The campaign have some good moments like that (spoiler free no worries) coming down from the sky moment, which I can't spoil is the highlight of the game wow! It is the closest we will ever get to that Locke team sliding down the snowy mountain cutscene you wish was playable. You have the multiple path ways through the battlefield where all 4 players go through to reach the same point(another highlight). One thing to take note is that there are only 12 missions, not 15 missions as stated. Those 3 missions are nothing but fake rpg open world like hubs, where you talk to 2 npcs then mission complete! Not joking. One of those hubs you revisit to do the same thing? I wish these hubs were not apart of the missions. All Halos before this had all full level missions, so what is the point of these hubs? I see this game as an 8.5 for the best multiplayer in the series,but the campaign is a bit lackluster.
Plus alot of people need to take note of this, and I hope the developers fix this, which is the low framerate from a distance issue. I notice this issue in both single and multiplayer. Yes the game is smooth in 60fps, but the enemy and player walking animations look weird, wonky, and downright ugly! Its like those animations are moving in 30fps, and while the whole game world is in 60fps at the same time. The problem is up close also. The only other game I can think of that had this problem, was Dark Souls 2 back when it was for PS3/360/PC.
At the end of the campaign when i beat it my instant reaction was the game was the best campaign.
Frank is right you cant please everyone.
But i dont see how any of the halo`s from 1-4 is touching halo 5.
Its just not possible even the places you go and the traversal through the enviornments.
Even the story really takes the halo series to the next level.
People need to get that the whole covenant and flood stuff is lower level.
We are on a whole different journey now. Stuff went down in this game i tell ya.
As a long Halo fan, I can safely admit that this was the best Halo thus far. Not in terms of story, but as a whole package, it's an amazing game. 60fps makes a big difference, and it was a welcomed trait that I'm glad 343 studios committed to. Story wise, it's better than all but the first game. I don't think any entry in the series will repeat the magic of being a lone survivor and feeling the adrenaline of being the last spartan. The series is in safe hands, no doubt, and most of the negative reviews from major gaming sites are simply taking shots for more generated view counts. Gaming journalism is no longer something you can trust when it comes to honest reviews. Read user reviews and play the games for yourself to find out whether a game is great or not. Just my opinion.