Destiny 2 has faced some controversy recently due to the comments made by the development team regarding the technical makeup of the game on the Xbox One X.
Days Gone director claims Sony has already poured in at least a $250M in Bend's project; says Days Gone sold more than Death Stranding.
Well that sucks. Seems they want more online trash. I'd rather of had the sequel if it was single player
It would be a shame if it was true that Hermen never gave the franchise a chance simply because he didn't like it and they already had a "Zombie" game with TLOU.
NaughtyDog are most likely moving onto a new IP next so it would have been the perfect time to do it.
Oh great so we only get what the big wigs want… y’know, the people that really have their fingers on the pulse of what their consumers want. Faaaaantastic!
A few weeks ago Destiny 2: Into the Light released its highly anticipated raid boss rush mode, Pantheon. At release it was something I was cautiously optimistic about. As fun as the mode was, the overall response from the community, and reward structure left it in an unusual position. With all of the Pantheon stages now available, I wanted to touch on my experiences with the unusual mode. - IS
Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.
"Destiny 2 project lead, Mark Noseworthy has confirmed in a set of tweets that the game is CPU-bound. Even if they lower the resolution to 1080p, it won’t be possible to achieve 60 FPS no matter the platform."
I dont belive this statement. I believe even the Ps4 pro can run this game at 1080p 60 fps.We got games on ps4 pro like battlefield 1 running at 1800p 60 fps.
https://youtu.be/Qu705pp0mv...
The evidence is there.
Bungie saying there "evaluating 4K" for Xbox One X is nuts. We should have a confirmation that they said we would have.
"Bungie will not talk about Destiny 2 Xbox Scorpio version until E3 2017"
http://n4g.com/news/2059318...
I think Destiny, doesn't use CPU as efficiently as other shooters. The lack of dedicated servers doesn't help, as it increases CPU load on the console. Plus, there is no indication, as of yet, of Destiny 2 using dynamic resolution.
If you believe that shit your an idiot. Bungie has never made a game over 30fps on console and are probably scared too. The game is just not engineered for 60 fps and bungie is blaming it on the hardware.
It's what we been telling the blind, close minded fanatics all along. The slightly modified cpu is still a weak jaguar and will be a bottleneck. But noooo every game will be 4k native and 60fps lol smh
Next up..... Most Xbox x games will be using checkerboard to reach 4k unless it's an indie looking game. True 4K is already defined on Microsoft website as including checkerboard rendering :)
Of course same ignorant, blind, fanatical defense force year after year, disappointment after disappointment.