440°

Former Visceral Dev: Horror Games Are Expensive To Make and Hard To Sell

According to former Visceral Games developer Zach Wilson, horror games are expensive to make and hard to sell to the general public, which wants them but does not buy them.

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ccgr2409d ago

Not a fan of horror games/movies in general

Deep-throat2409d ago

Stick with your weeb "games" then.

Artemidorus2409d ago

It's his opinion respect it or leave.

Lord_Sloth2409d ago

Disliking horror doesn't automatically mean he only plays Japanese styled games. Sporting a C.C. avatar doesn't mean he can't enjoy Red Dead like the rest of the world.

UCForce2409d ago (Edited 2409d ago )

"Sigh" Really ? That's just disrespectful.

UltraNova2409d ago

Gtfo dude.

Damn...some people...

FinalFantasyFanatic2409d ago

Don't be a dick, comments like that are the cancer of this community. I'm sure no one wants to hear that from someone named deepthroat.

jc122409d ago

@Artemidorus: That's rich coming from someone on this site. No one respects anyone's opinion on this site...unless it's generally pro-Sony in nature.

2408d ago
+ Show (4) more repliesLast reply 2408d ago
cfc832409d ago

Not the biggest fan of the genre myself. Any 'horrors' i do like tend to not be that scarey really, such as Until Dawn or Alan Wake.

blackblades2409d ago

Me to, I try to avoid them. I can say dead space was good, game and anime movie. Also you guys disgreed just because someone emotionally can't handle horror wtf. You people got issues.

Jackhass2409d ago

Well, they've always got a buyer in me.

2408d ago
XiNatsuDragnel2409d ago

Well if it's good then ppl will flock

Rebel_Scum2409d ago

Not really. There's heaps of games I like but haven't bought and I'd say that would be the same for a lot of other people. Most people don't have time or money to play every game they like out there.

AnubisG2409d ago (Edited 2409d ago )

Time and money is the biggest reasons why I have to pick and choose what I play. I'm sure many others are in the same boat so i'd say you hit the nail on the head.

October and November I would love to buy at least 7 games but I probably will be able to get one....maybe two.

343_Guilty_Spark2409d ago

Do you always have a super simplistic view of the industry?

TejasTV2409d ago

You do the same thing so slow down there buddy.

Krysis2409d ago

You are as clueless as ALL of your comments.

FinalFantasyFanatic2409d ago

What about the newest Resident Evil? It was good but sold poorly.

gantarat2409d ago

since when 4 million sold poorly ?

+ Show (1) more replyLast reply 2409d ago
KaiPow2409d ago

A 5 hour horror game is hard to justify it $60. I'd love to see more mid-sized studios tackle horror games and release them for $30-40

DanteVFenris6662409d ago

Took me 22 hours for evil within 2 plus there is tons of reason to replay.

-Foxtrot2409d ago

Classic Mode is a long challenge its self

ShaunCameron2409d ago (Edited 2409d ago )

The $60 of now is not the same $60 of 2012-13.

InTheZoneAC2408d ago

it's not 5 hours and these games are meant to be played more than once.

datriax2409d ago

Likely the case at EA. The kings of bloating budgets and wasting money. Plenty of horror games have been great successes for far less budget.

Nice try though.

NeoGamer2322408d ago

This was from a Visceral devt talking not EA.

And they built a lot of good games. They just didn't get the sales to match the expense of building their games. It is a disappointment when any good developer gets shutdown.

And just because games like Outlast are good does not mean that everyone can build them on a shoe string budget.

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260°

Days Gone Director Says Bend's Project Costs Over $250M; Says PS Co-CEO Doesn't Want 2 Zombies Games

Days Gone director claims Sony has already poured in at least a $250M in Bend's project; says Days Gone sold more than Death Stranding.

shinoff218319h ago

Well that sucks. Seems they want more online trash. I'd rather of had the sequel if it was single player

MrNinosan4h ago

What online trash games did PS Studios release last 10 years?

Notellin2h ago

The past has nothing to do with the future. This is such a terrible argument. Everyone knows about their current live service push.

_SilverHawk_1h ago

It's so tragic what happened to days gone. It is such an amazing game but bandwagoners trashed it and it underperformed in it's launch year. Days gone is the best open world zombie game released in the past five years. I was recently playing it on pc and I'm still amazed by it.

Games are very expensive to make and it seems like it's normal for a AAA game to cost over a quarter billion to make so if a quality game like days gone greatly underperforms then people shouldn't be upset when they see a lot of GAAS. I still remember a lot of bandwagoners calling days gone trash but years later it's now amazing when it's considered a failure by sony.

If a game isn't the best thing seen since hats with pockets then a lot of gamers who haven't played it automatically calls it rubbish and whoever made it should be incarcerated

Cacabunga30m ago(Edited 28m ago)

Co CEO prefers gamers to boycott.. so be it. I’ll never buy a gaas.
Just imagine buying a game you cannot replay in some years.. this shit must stop.

Days Gone did zombies in a very original way. The story was also so engaging. You actually only meet Zombie hordes later in the game. There are many more enemy groups to deal with.

-Foxtrot19h ago

It would be a shame if it was true that Hermen never gave the franchise a chance simply because he didn't like it and they already had a "Zombie" game with TLOU.

NaughtyDog are most likely moving onto a new IP next so it would have been the perfect time to do it.

ThinkThink11h ago

Here's where xbox steps in and releases state of decay 3 day and date on ps5.

Grilla4h ago

Days gone 2 was canceled before Herman was in charge. That happened like 4 years ago.

vfl5233h ago

4 years ago he was head of Playstation Studios. He would've probably had a hand in the cancelation.

Notellin2h ago

Man two seconds of research could have saved you from this comment. Amazing work Grilla you fit in with the uniformed N4G community who speaks before verifying anything that they say.

Redemption-641h ago

Maybe encourage people to buy the game at full price and not when it's heavily discounted or go on plus. If this game had sold well when it was full priced a sequel would have been in the works. They made a single-player game that most people didn't support until they dropped the price.

Cacabunga10m ago

The guy’s just a moron.. he should have stayed within game development. His choices will have a terrible impact on the brand in the long run.

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excaliburps5h ago

Yep. Kind of weird since it wasn't a sales flop, no?

I know we have to take what Ross says with a grain of salt since we're hearing just one side of the story, but even so, the game wasn't bad at all. Heck, it's my brother's favorite last-gen game from what I recall.

The amount of zombies on screen, imagine that with the PS5 and SSD? That would be insanely fun!

Grilla4h ago

Most copies were sold on sale. Not enough ppl bought it at full price. I paid 20$ for it 6 -7 months after release.

Notellin2h ago(Edited 2h ago)

Yeah we should never believe the creators side until we hear the corporate/big business side as history has shown we should always believe billion dollar corporations.

What a bootlicker statement.

P_Bomb5h ago

Well I don’t want 10 live service games, but they have no problem doing that lol. Ugh.

CrimsonWing694h ago(Edited 4h ago)

Oh great so we only get what the big wigs want… y’know, the people that really have their fingers on the pulse of what their consumers want. Faaaaantastic!

rippermcrip1h ago

Well consider they know the sales... they do know what the consumer wants.

It sold shit.

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60°

Greetings from the newly minted CEO - Shams Jorjani

Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.

50°

Frostpunk 2 Dev Talks Creative Risks, Supply and Demand, and More

Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.

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