Todd Howard, Head of Bethesda Game Studios, revealed new details about Fallout 76, the franchise's first multiplayer entry.
Days Gone director claims Sony has already poured in at least a $250M in Bend's project; says Days Gone sold more than Death Stranding.
Well that sucks. Seems they want more online trash. I'd rather of had the sequel if it was single player
It would be a shame if it was true that Hermen never gave the franchise a chance simply because he didn't like it and they already had a "Zombie" game with TLOU.
NaughtyDog are most likely moving onto a new IP next so it would have been the perfect time to do it.
Oh great so we only get what the big wigs want… y’know, the people that really have their fingers on the pulse of what their consumers want. Faaaaantastic!
Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.
Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.
Went from a day 1 to nah in one day fs, i love fallout but this? This dont sound like fallout to me. No npcs? Just holotapes, terminals and robots!!! Players will grief regardless, gonna be shit when you have built up ur base and some rando nukes it.
I wasn't really convinced by the presentation.
I think they should of skipped this and stop the nonsense so they can get the next Elder scrolls out before CD Projekt releases there next masterpiece Cyberpunk2077.
They slippin in these streets.
Massive fan of fallout but significantly disappointed. I'll be skipping this one.
I don't want to spend time progressing only to have my settlement randomly nuked.
Also if you base the game around the kindness of others online is essentially going to be gta online or red dead redemptions lobby just an all out death match
I just want the Fallout 76 Power Armor Edition, won't play the game but the spiffy things in the edition are awesome.
I'm fine with the direction they're going, but am a little concerned that the quests are going to suffer for it. A huge semi-online world is great, but not if it feels empty.