300°

Hidetaka Suehiro, a.k.a. Swery, didn't like Detroit: Become Human

Hidetaka Suehiro, the creator of ggames like Deadly Premonition and D4, recently shared his opinion of Detroit: Become Human on Twitter....and it wasn't positive.

2144d ago Replies(2)
lociefer2144d ago

It's not mandatory that we all like the same games btw

2144d ago Replies(2)
robleroy2144d ago (Edited 2144d ago )

He stated that he hates multi story QTE games. So why does he play the game?.......
This game is indeed not for the button mash hungry crowd or the gamecontroller talent loving crowd. You don't need to develop certain gamecontroller skills during the game. And the puzzle level is very low.
This is a game for the GPU graphics ,music and story loving crowd.

The game drives on letting you see what game graphics the console is capable of producing but also has an impeccable story, music, sound and character development core.
As for QTE , the scenes are NOT QTE. QTE is pre rendered or captured video. All the scenes are mostly generated/calculated live.

Yes this game feels like a great not anime movie remastered to run on a gameconsole as a game on graphics and interactivity level. So like a real life movie video was replaced/remastered with gameconsole GPU rendered graphics and interactivity added through the gamecontroller.
Yes a movie is cheaper, but also shorter. 90 to 120 minutes as for this games genarally serves you 600 enjoying hours, so expensive it certainly is not.

The game is worth each penny. I loved the game and I think its good that SONY invests in these kind of games. Not only to sell the console power capabilities, but also to deliver a broad base concerning the type of games.

AK912144d ago Show
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170°

Days Gone Director Says Bend's Project Costs Over $250M; Says PS Co-CEO Doesn't Want 2 Zombies Games

Days Gone director claims Sony has already poured in at least a $250M in Bend's project; says Days Gone sold more than Death Stranding.

shinoff218316h ago

Well that sucks. Seems they want more online trash. I'd rather of had the sequel if it was single player

MrNinosan1h ago

What online trash games did PS Studios release last 10 years?

-Foxtrot16h ago

It would be a shame if it was true that Hermen never gave the franchise a chance simply because he didn't like it and they already had a "Zombie" game with TLOU.

NaughtyDog are most likely moving onto a new IP next so it would have been the perfect time to do it.

ThinkThink8h ago

Here's where xbox steps in and releases state of decay 3 day and date on ps5.

Grilla1h ago

Days gone 2 was canceled before Herman was in charge. That happened like 4 years ago.

vfl52352m ago

4 years ago he was head of Playstation Studios. He would've probably had a hand in the cancelation.

excaliburps2h ago

Yep. Kind of weird since it wasn't a sales flop, no?

I know we have to take what Ross says with a grain of salt since we're hearing just one side of the story, but even so, the game wasn't bad at all. Heck, it's my brother's favorite last-gen game from what I recall.

The amount of zombies on screen, imagine that with the PS5 and SSD? That would be insanely fun!

Grilla1h ago

Most copies were sold on sale. Not enough ppl bought it at full price. I paid 20$ for it 6 -7 months after release.

P_Bomb2h ago

Well I don’t want 10 live service games, but they have no problem doing that lol. Ugh.

CrimsonWing691h ago(Edited 1h ago)

Oh great so we only get what the big wigs want… y’know, the people that really have their fingers on the pulse of what their consumers want. Faaaaantastic!

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60°

Greetings from the newly minted CEO - Shams Jorjani

Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.

50°

Frostpunk 2 Dev Talks Creative Risks, Supply and Demand, and More

Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.

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