IGN: "James talks us through his hands-on experience with Blizzard's new mobile game - Diablo Immortal."
Game Rant sits down with Diablo Immortal developers to discuss the game's new Tempest class, its variety of playstyles, balancing it, and more.
Game Rant sits down with Diablo Immortal developers to discuss the Tempest and the team's approach to designing an all-new class for the franchise.
«Tempest» with water and lighting, blue-green color scheme, wow, so original. I've got a new idea - «Volcano» with power of fire and earth, brown-red color scheme, ain't it great?! /s
Cinematic in the trailer is so cheapely made, for anything Blizzard-related, it's such a shame. Also, looks like they combined monk and blood knight(?) abilities, kinda makes it look like an afterthought.
How the mighty have fallen...
Game Rant spends some time trying out Diablo Immortal's extremely mobile Tempest class ahead of its release, and it's a fun one.
Mobile could be awesome. The tec is there now where if developers break the freemium mobile mold and make real gaming experiences there is potential. With that said, they should have announced this in addition to a proper sequel on PC and consoles.
Not sure why this is getting so much hate? I'm looking forward to it, PUBG is a nice time waste on mobile and hilariously is more stable than the PC version!
Perhaps this will also be a nice time sink.
Sega classics, FIFA, Football Manager and so on have been pretty good for me.
RuneScape classic has also arrived! Phones are pretty powerful these days and they're always with you to get that fix.
It'll never compete with the console experience, but the choice is nice.
No thanks.
Mobile games are a waste of battery life.
the sky is falling