190°

New screenshots released for the next-gen psychological horror game, The Medium

John Papadopoulos of DSOGaming writes, "Bloober Team has released a new set of screenshots via the Windows Store page for The Medium. These new screenshots showcase the game’s Unreal Engine-powered graphics, as well as its dual-reality element."

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dsogaming.com
I_am_Batman1409d ago

Hyped to see some gameplay later today. I'm interested to see how the transitions between real and spirit world will work ingame.

Kribwalker1409d ago

the MS store page is live, it says the worlds are played simultaneously
https://www.microsoft.com/e...

I_am_Batman1409d ago (Edited 1409d ago )

Hard to say what that means at this point. It might just indicate that they aren't seperate levels, which we already knew. Dual-realty puzzles sound like the player has some control over the world-shift feature. I guess we'll know how it works in 2 hours or so.

Ausbo1408d ago

Yeah I believe the devs said it wouldn’t work on Xbox one because you had to be able to switch back and forth between the worlds.

Sounds like it’s switching on the fly

1408d ago
lonewolf101408d ago

Same as, loved the plane shifting in Soul Reaver on the PS1.

mgszelda11409d ago

I can play this through game pass for like $1 right and on PC. The game does seem interesting.

lonewolf101408d ago

You can, but pretty sure you only get 1 $1 GP deal so use that time wisely if you don't want to subscribe.

mgszelda11408d ago

Even one month of the regular subscription is nothing. I'm honestly not a fan of their current business model.

RaiderNation1408d ago

Still tempering expectations on this one. It looks good but remember, this IS the same dev that brought you Blair Witch and that didn't exactly light the woods on fire. Better hardware does not make you a better dev.

60°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

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windowscentral.com
ocelot076h ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda21m ago

Every old Playstation game that is now on PC.

200°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

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engadget.com
Obscure_Observer16h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning7714h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv7214h ago(Edited 14h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer14h ago(Edited 13h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning7710h ago(Edited 10h ago)

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer3h ago(Edited 3h ago)

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

anast23m ago(Edited 22m ago)

The studio boss made some money from this transaction. Once the game releases, the studio will get chopped up.

-Foxtrot16h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv7214h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC12h ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno12h ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier9h ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

Sciurus_vulgaris14h ago(Edited 14h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier9h ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

Elda9h ago

Either a kiddie game or something uninteresting.

Obscure_Observer2h ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

Elda1h ago(Edited 1h ago)

Don't worry about my comments.

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130°

What Happens to Your Steam Account When You Die?

The Outerhaven writes: While Steam has come out recently, stating that Steam accounts can't be transferred, we need to think about it since we all will eventually kick the bucket. But if Valve is denying transferring accounts, what can be done? Plenty, actually.

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theouterhaven.net
thorstein1d 17h ago

It goes to my kids because I gave them the passwords.

To Steam: Missio has a song that conveys my feelings about you stealing my purchase after I die. It's called "Middle Fingers"

shinoff218322h ago

Pretty much. My son knows my info.

Abear2122h ago

Yeah worrying about digital ownership when you’re on the other side of the grass seems a little strange, but also on brand for these millennial journalists to worry about.

qalpha8h ago

I'm sure Keith will be happy to hear he's a millennial journalist.

Goodguy011d 2h ago

I suppose if I have kids, I'd just give em my account details by retirement age. If I die young then...idk lol.

CrimsonWing691d ago

Yea, I mean just give someone the password to your account. Is that difficult to do or something? Like, I’m legit asking because I don’t know.

anast22h ago(Edited 22h ago)

It's not difficult but It's against the policy. If they find out, they will lock the account permanently.

CrimsonWing6921h ago

Ah ok, I had a feeling there was something like that. It seems kind of weird that you can’t just hand your account over to a family member or friend and let them take over the account.

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