343i's Studio Head Chris Lee addressed the graphics criticism for Halo Infinite. He also discussed the new acoustic engine in the game, which leverages the Xbox Series X improvements to deliver a much more realistic audio experience.
As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.
I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.
Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.
I wish them the best of luck.
But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.
If they didnt buy the console when its games were exclusive, why would they do it now theyre not?
PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.
Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne
If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.
I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.
Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.
I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.
If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.
ARK: Survival Ascended has introduced Premium Mods on consoles. Wccftech talked to Studio Wildcard and their partner Overwolf about the rising importance of user-generated content, especially for live service games.
Halo Infinite has spilt screen PvP, but it's still missing another classic multiplayer feature that should be completed before Halo 7.
time will tell, but certainly using an old demo (assuming it was one) was a bad call considering the importance of the conference and how Halo is the flagship of the brand.
Hope they make their Halo fan base proud
Sounds like damage control to me, the game is what it is, own it and move on, wont stop it being fun.
"The gameplay demo is a great example of how we're running on Xbox Series X, you'll be able to run at a solid 60 frames per second at up to 4K resolution."
A good few users were saying all ms first party titles would be native 4k 60fps, guess that narrative is now truly dead and buried.
Still wont stop it being fun or a good game.
So somehow they’re going to re-haul graphics and overall performance over the next few months? The amount of pop-in was bad, the shadows and texture were bad, the landscape looked like it was copy and paste.
I don’t know how MS can tout the XSX as a powerful console and then the fanbase being okay with them showing an “old build” like that at that big of an event.
This is pure damage control there's nothing else for it is just damage control