370°

“Pokemon Is Just So Easy, That It Stopped Being Fun” | Monster Sanctuary Developer Interview

Denis Sinner, Creator of Monster Sanctuary, joins us to discuss his recently released monster taming meets metroidvania title.

What was most interesting about our conversation though was how mainstream monster taming games like Pokemon have sacrificed strategy, challenge and innovation, for simplicity and to make their games as accessible as possible to a young audience.

If a game is too easy, can it truly be fun?

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duelscreens.com
-Foxtrot1266d ago (Edited 1266d ago )

Where's the lie though

Even GameFreak have gotten a point where they don't seem able to make big Pokemon games without them sacrificing a shit load of features that came below. They just think adding a new silly gimmick will bring people in.

Inverno1266d ago

Gigantimax was pretty horrible too. It only happened on the last pokemon of every gym battle, and most gym leaders didn't even have a gigantimax in their party. The anime does it better with Gigantimax being something that could happen at random due to Eternatus's energy flowing all through Galar. Hell even Pikachu went Giga which wasn't something your starter could even do.
And it doesn't even matter cause unlike mega evos this only happens in the Galar region. Not much effort was put in but I guess that doesn't matter since all these forms will go unused in the next game. Which is a shame cause they would make great mega forms

gold_drake1266d ago

true, but Gamefreak is just not used to making big titles in HD and are pretty inexperienced making games for consoles. they've stayed too long in the handheld market and now its all crashing down.

the real issue is that pkmn games still sell like crazy, the backlash they've gotten didnt matter as a result of that.

septemberindecember1266d ago

What I've started doing for challenge in pokemon games is constantly swapping my pokemon out. In early games you had to choose and build up your team, but Pokemon games now make that too easy and OP. Swapping out your pokemon gives you a challenge and helps you fill in your pokedex.

Still, wish there was a hard mode.

Interloper1266d ago

I do exactly this! I constantly experiment with new pokemon I catch and more often or not I win by the edge of my seat, but the fact I don't min/max my pokemon probably adds to the difficulty. I think I'll do some type-run exclusives such as a Ghost-type run or maybe even Bug. xD

njitram20001265d ago

I tried making it challenging by not fighting a single wild Pokemon and I was still able to get halfway through the game without using a single potion with trainer xp alone. And something like Nuzlocke is just no fun to me because I want to assemble a team that I want. Not a random group. I remember having to grind for a gym in gen 1/2/3 and even then I barely made it through. That was the pokemon I remembered when I bought Shield. It was not what I got :(

Inverno1266d ago

S&S isn't balanced out well enough. I've played plenty of JRPGs and most feature a shared EXP system so that unused characters don't become complete useless later on, but this just doesn't work well in Pokemon. I stopped playing after Fire Red and with those games I always found myself sticking with my starter for everything. In Shield I had the same problem cept I rarely bothered switching my team and went on to beat the game basically just using Inteleon.
Then there's three different EXP candies on top of rare candies on top of jobs ontop the excessive amount of exp you can already get from wild battles. There's no to battle at all. There's no need to even breed cause you can get perfect stat pokemon in raids and just use a mint. I guess this helps get to the online competitive modes much quicker but I just can't get into Pokemons boring turn based battles, and it's impossible to play in co-op battles with friends with the awful link code matchmaking and lack of messaging on Switch

Antnee5341266d ago

I don't mind these other monster collector games becoming what pokemon can't. It actually gives other monster collector games a way to stand out apart from Pokémon. Pokémon for me personally is a perfect experience that us older fans needs to realize will never be what we want because the game is for kids and they make this clear ever iteration. So instead of complaining about something we literally can't change lets put that desire for something more into these indy games like temtem and others.

fitofficial1266d ago

I'd settle for being able to skip the cutscenes. They're miserable.

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70°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

Read Full Story >>
windowscentral.com
ocelot076h ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda53m ago

Every old Playstation game that is now on PC.

110°

Can FSR 3 frame generation deliver the 120fps dream on PS5 and Xbox?

Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.

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eurogamer.net
purple10122h ago

adds between 8.3-15.3 milliseconds of latency on the game they tested, - no thanks

darksky4h ago

Base latency is 130.8ms and frame gen takes that up to 139.1ms. A 7% increase in latency is hardly a deal breaker.

Zenzuu4h ago

That's hardly a deal breaker and not really noticeable. Even the folks at Digital Foundry said so as well.

darthv7222h ago

Impressive results... sadly I don't have a 120hz display. I was thinking this technique could increase fps on any game that supports it regardless of the display.

purple10121h ago(Edited 21h ago)

I have a vrr telly in the lounge,

On another point, what if it were the other way around where the developer aims for higher fps, then used something like pssr to make the resolution higher, that might be better?

Any which way, PS5 pro sure looks interesting now, being they have already doubled frame rate, with JUST just this fsr3.0

sagapo2h ago

It’s up to dev’s to implement FSR 3 support tho but most probably will I guess (hope).

andy853h ago

Now I've extensively tried it I'm not too fussed about 120 fps. Give me a locked 60 and more details and I'm more than happy

200°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

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engadget.com
Obscure_Observer17h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning7715h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv7215h ago(Edited 15h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer14h ago(Edited 14h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning7710h ago(Edited 10h ago)

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer3h ago(Edited 3h ago)

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

anast55m ago(Edited 55m ago)

The studio boss made some money from this transaction. Once the game releases, the studio will get chopped up.

-Foxtrot17h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv7215h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC13h ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno12h ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier9h ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

Sciurus_vulgaris15h ago(Edited 15h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier9h ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

Elda9h ago

Either a kiddie game or something uninteresting.

Obscure_Observer3h ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

Elda1h ago(Edited 1h ago)

Don't worry about my comments.

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