Kotaku : Once upon a time, Shigeru Miyamoto famously said, “A delayed game is eventually good. A bad game is bad forever.” It’s a statement that felt like it would never fall out of fashion, until it did. Modern games are never finished. Bad games become good. Good games become bad. Games of all stripes add social components, microtransactions, and events. On this week’s episode of the Splitscreen podcast, we talk about live service games, how they’ve taken over the industry, and how their dominance might finally be receding—a little bit.
CD Projekt has concluded support work on Cyberpunk 2077, as the studio has turned focus towards the next Witcher and several other projects.
I really have to get back into it, didn’t even get half way through, have the dlc and everything too.
Cyberpunk 2077 has come a long way from being one of the worst games on the planet to being one of the best ones.
I shelved it after a few hours in game at launch, glad I didn't refund it. One of the few games I've actually completed in the last year, and after finishing the campaigns I wanted to just jump back in from the start. They pulled a No Mans Sky and finished one of the best FPS in the last few years.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
Huh? Comeback from... what? Single Player games never stopped being dominant. Not sure what this "article" is on about.
Lame Kotaku Clickbait
Even Wolfgang K. thinks this is something lame.
kotaku in the need of clicks. :D
Seriously SP games never left , and some of reasons why Playstation consoles are always on top in this gaming industry. ;)
Where did they go? I’m playing one right now.
This would be true.... if they ever went anywhere. Sounds like Phil Spencer circa 2017?
PlayStation has been dominating the gaming landscape for at least the past eight years largely due to SP games.
Take a look at the last eight consensus Game of the Year winners. FIVE of them are published by Sony, 5/8. That's an unprecedented run, and all of them were noted for their SP campaigns. More than half did not even feature mp at all and in the 2 of 3 years they did not win, they released seminal SP games like Bloodborne and HZD. Ofc Bloodborne has splashes of pve and pvp but it's largely a SP style game. And the other winners included SP titles such as Witcher 3, Zelda BotW, and Mordor.