100°

Stop Announcing Games So Early

With the news that the new Perfect Dark game is still years away, Tam and Lucy discuss why announcing games early can do more harm than good, even though there are reasons why doing so is to a developer and publisher's benefit.

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gamespot.com
blackblades336d ago (Edited 336d ago )

Either way the studio or console maker would get hounded. Show something early just to make gamers happy that they have games and get hounded cause its to long or dont show much cause there not ready or far off and get hounded. It's a lose lose

CrimsonWing69336d ago

I’ve been saying this for a long looooong time, that and quit showing “conceptual footage” and then downgrading a game at release.

generic-user-name336d ago

Xbox currently being criticised for this, Sony being criticised for not showing theirs early enough. Proof you can't win.

SullysCigar335d ago

Agree, but Perfect Dark isn't the half of it, look at Elder Scrolls 6 FFS - teaser trailer, build hype, 5 years later tell everyone they have at least 5-7 more years to wait and that the game is in early development. That just stinks.

GrmpyolGamer 335d ago

Just want to make a correction. Stop announcing games so early if you are Xbox. If you are Sony or Nintendo then it's ok if you do it

TheEnigma313335d ago

Because sony and Nintendo actually deliver. MS releases basura

FinalFantasyFanatic335d ago

Sony and Nintendo tend to announce games that release in a reasonable amount of time, but Nintendo also drops games on the day they announce them as well on occasion. That just leaves Xbox which....

Amplitude335d ago (Edited 335d ago )

@FinalFantasyFanatic:
I don't even own an XBox but HiFi Rush told me to tell you it says hi

FinalFantasyFanatic333d ago

@Amplitude,
That one's an outlier, and I'm pretty sure it was in development before Microsoft even bought studio Bethesda.

80°

The INDIE Live Expo 2024 event showcased +150 Games during its Saturday broadcast

"INDIE Live Expo, Japan’s premiere online digital showcase series connecting indie game fans all over the world, highlighted more than 150 games during its Saturday broadcast introducing world premieres, new trailers, and updates during its 10th-ever digital showcase." - INDIE Live Expo.

TGG_overlord2d ago

Very much so, there should be something in there for everyone to enjoy for sure.

60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

80°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

shaenoide5d ago

Easy not enough developpers to add content to the game (palworld)

Profchaos5d ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb4d ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

Si-Fly4d ago

I’m glad my preference is single player experiences, Indie devs got me covered 👊🏻

Flewid6384d ago

Indie devs dont make multiplayer games?

Si-Fly4d ago

Read the article dude 👍🏻

Flewid6384d ago

Read the article. Same question.