610°

The PS5 game that was “impossible without SSD” doesn’t need one on PC

Ratchet and Clank’s PC system requirements recommend a solid-state drive but don’t require it — thanks to DirectStorage 1.2!

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theverge.com
darthv72323d ago

Kind of makes you wonder how it would have performed if they had stuck to making it a crossgen game? 720/30 seems about right for a base PS4 with 1080/30+ on a Pro.

Workshyskiver323d ago

The Digital Foundry on this one will be very interesting.

Number1TailzFan323d ago

Hint: It will perform better than PS5 if you have a decent mid range or more PC.

fr0sty323d ago

"By using some of your GPU power, so much that your system must run the game at 720p30, you can compress the data enough and decompress it fast enough to use a HDD... Meanwhile PS5 can do it at full 4K60 with no penalty to the GPU because it has dedicated hardware that does the decompression for it." -fixed

itsmebryan322d ago (Edited 322d ago )

@fr0sty
I think your performance numbers are. I checked DF to make sure.
The PS5 runs this game at:
Quality mode dynamic 4k that drops as low as 1800p @ only 30fps
Performance w/o ray Trace 1800p dynamic and 60fps
Performance with Ray trace 1440p at 60fps.
So where do you get 4k@60 from. Did I miss something?

itsmebryan322d ago

@number1
It's going to run and look a lot better on my PC with RT and everything maxed i should be able to get a 60fps. You should see the detail on Spiderman at a solid 60fps. Sony does a great job on their ports.

+ Show (1) more replyLast reply 322d ago
mkis007323d ago

digital foundry will be the judge of that...and also see Christopher's comment.

323d ago
SICKINDIVIDUAL322d ago

HDD's are slow af ..stfu.

You and whoever wrote this article dumb af.

Christopher323d ago (Edited 323d ago )

"Before you hold this up as the latest proof that the PS5’s SSD was unnecessary, you should also know there’s another technological innovation at work here: Microsoft’s DirectStorage, "

"In the blog post, Nixxes’ port of Rift Apart claimed to be the very first game to implement DirectStorage 1.2, and principal programmer Alex Bartholomeus specifically suggested it’s the reason you can use a traditional hard drive."

So, you know, it wouldn't have.

RaidenBlack322d ago

Kind of a funny situation, that Series X's lower SSD speed was criticized when it was compared to PS5's ... even though Direct Storage and other features under Xbox's then-new, Velocity Architecture were documented a year before Rift Apart's release.
And now the same Xbox's Direct Storage is facilitating a PS5 game on PC.
https://news.xbox.com/en-us...
(just drawing from past console war comments, which I absolutely hate)

VariantAEC321d ago

@RaidenBlack
Is reading comprehension this much of an issue for you?
"For Ratchet & Clank: Rift Apart on PC we added adaptive streaming based on live measurement of the available hardware bandwidth. This allows us to tailor the texture streaming strategy for the best possible texture streaming on any configuration. With DirectStorage, the use of a fast NVMe SSD and GPU decompression, this results in very responsive texture streaming even at the highest settings.

DirectStorage is developed to fully utilize the speed of fast PCIe NVMe SSDs, but the technology is also compatible with SATA SSDs and even traditional hard disk drives. This means Ratchet & Clank: Rift Apart on PC can use the same technology for loading data, regardless of the storage device in your system." - Alex Bartholomeus

You need a beefy modern GPU that supports internal HW accelerated decompression of files or a fast CPU that can do the same (where this typically took place before modern GPU Decompression) additionally Direct Storage 1.2 isn't magic it can only help mask slow loading of assets by hogging GPU resources or CPU resources if your GPU is too old RTX 20 or older GPU decompression is already shaky. All us people rocking GTX cards (like myself) are probably going to be stuck with CPU decompression no matter what!
On top of that gen 1 RTX cards might not fair to well either since Direct Storage really is RTX gen 2 or later. So to offset that you'll need a top of the line CPU and unfortunately those top of the line CPUs are about over 2 times slower than RTX 30 and 40 series GPUs.

Meanwhile HDDs are only pushing tens of MB/s not hundreds or thousands. Masking seeks is only going to improve loading over waiting to hit a specific trigger to purge massive chunks of RAM and load in new assets including new levels and once again you can only really do that well if you're rocking an RTX gen 2 (2000 series) or 3 (3000 series) GPU as even the best CPUs will likely struggle.

There is a reason the PC trailers omitted any teleporting between stages at all.

The DF analysis will be interesting. Of course my PC is technically compatible so it looks like I'll be picking this up again to see how my older PC handles running a PS5 exclusive.

Profchaos323d ago

Unlikely given it's requirement on direct storage API which last gen doesn't have

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XxSPIDEYxX323d ago ShowReplies(1)
323d ago
maniacmayhem323d ago ShowReplies(2)
323d ago
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210°

Trying to push players over from PC to console is a terrible idea, PlayStation

As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.

Christopher19h ago

I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.

Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.

RaidenBlack18h ago

let them try ... at the end of the day, we get few extra PC games ... yay ... and also promotes game preservation via PC ... so double yay.

LordoftheCritics2h ago

If only Playstation games provided the ease of pc gaming features.

Primary being very few PS games support m/kb.

Fishy Fingers17h ago(Edited 17h ago)

I wish them the best of luck.

But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.

If they didnt buy the console when its games were exclusive, why would they do it now theyre not?

MrNinosan3h ago

Way more do than you probably think.

ravens523h ago

All you need is that one game that'll make a few switch at a time. Like a game a PC player REALLY wants.

outsider16249m ago

I mean if there's 10 million pc gamers out there...getting atleast just 1 million from there is probably a good thing..right?

-Foxtrot17h ago

PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.

Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne

If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.

I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.

Crows9033m ago

Not sure they're aiming to convince the hardcore PC gamer.

Not sure why people are obsessing over his comment...it seems pretty simple to me.

He will do all he can to entice gamers to move to his ecosystem. As you say....exclusives existing hasn't moved many gamers over. But if they get to try them and love the games then they might change their mind about waiting 2 years.

We're in an echo chamber on this site...I've Personally seen people with Xbox and PC setups but no PlayStation. I've also seen people with small PC setups but no console. Not every pc gamer invests thousands and many may decide to put one in the living room.

They're not looking to convince all of players to buy a PlayStation...just a few...and really it is just a PR statement after all...they have to give a reason why single player won't release day 1....not to mention they also have to ensure current PlayStation gamers don't jump ship to PC. It goes both ways and they're ignoring the big L by putting any of their games off their platform.

Kakashi Hatake13m ago

PC gamers think tomorrow is promised. Sorry, don't have time for that.

helicoptergirl17h ago

Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.

Number1TailzFan17h ago

I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.

If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.

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310°

PlayStation VR2 Official PC Adapter by Sony Is Being Certified

An official PlayStation VR2 adapter for PC made by Sony is being certified. It won't be long before the VR headset is officially compatible.

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wccftech.com
Profchaos3d ago

one step closer to unlocking the headsets full power.

I'm extremely underwhelmed with how Sony has treated it's psvr2 customers seriously Nintendo treated it's Wii U owners of which the sales were probably equal in the headsets 2bd year v the consoles far better.

This is the least they could do

ravens522d ago

I agree. I'm a day 1 consumer too. 😢 For my day 1 Vita. I do not like when Sony does that crap.

DarXyde2d ago

I still don't have PSVR2, but this was always my concern. I almost pulled the trigger for RE4, but I waited it out to see what changed. As it happens, not much.

I love my Vita. Great piece of hardware. It didn't shine the way we know it could have, but it'll still got amazing titles.

PC support is very much a step in the right direction. Even if some PC only titles can make use of the headset, it does increase PSVR adoption: it's a great piece of hardware and it's also the best in its price bracket, so I see a way forward for uptake. Who knows? Maybe that'll allow VR devs to feel more comfortable releasing on PS5.

2d ago Replies(2)
BlackOni2d ago

Agreed, but to your point, those dollars went a lot further back then than they do now. This should have been a consideration from the beginning.

Imagine buying a monitor or tv that could only work with one device. That's basically what this equates to, so they left a LOT of money on the table by not making it PC compatible from the getgo. But to Sony's credit, even they were unaware of how popular their games would be once released on PC.

poppatron2d ago

No credit to Sony on this one I’m afraid, first party and generally Sony support for psvr2 really hasn’t been great

BlackOni1d 21h ago

@poppatron yes, I wasn't implying the PSVR2 games became popular or well supported, only that Sony was considering the PC market an afterthought. I imagine more people will want to buy this when it works with PC. I know I will, as I play on both.

Babadook72d ago

I doubt there will be foveated rendering implemented on PC. PSVR2 is already a better experience than PCVR. PS5 Pro will unlock the full power.

Profchaos1d 23h ago (Edited 1d 22h ago )

Probably not but not all psvr2 games use fov many are just straight ports from quest systems which barely take advantage the headsets capabilities.

Still I'd rather have more options and games to play on this than a tiny LIbrary

+ Show (1) more replyLast reply 1d 21h ago
Neonridr2d ago

so now Sony is going to sell me an adapter I have to buy so I can use the headset on my PC? Gee, how generous of you :P

While it's great that I will be able to use this headset instead of my Index or Q3 for PC only VR titles, it's still a sad realization that Sony is sorta waiving the white flag here. Here's hoping they at least make some of their PSVR2 exclusive content available on PC as well now.

ocelot072d ago

I don't see it as waving the white flag. PSVR the first one even though modders did get it working on pc it was a awful experience.

PSVR2 one of the best VR headsets available. Requires just one usb c cable. Even though I truly believe exclusives are what sell consoles. When it comes to VR it's very nich among gamers. I'm ecstatic that soon I can imo use the best VR headset on both ps5 and pc. No need for a pc vr headset. I have said it since PSVR2 was announced that I hope they make it pc compatible. With it being a very expensive headset and pc vr being more popular it just makes sense for Sony to do this.

2d ago
Neonridr2d ago

as opposed to a Quest 3 that requires no cables, or a single cable if you want to pair it with your PC right? ;)

While the tech is better in the PSVR2 for the most part (I own an Index, Q3 and PSVR2), I'm still let down by certain things. Headset rumble is a novelty. Eye tracking has only been used well on a couple of titles.

to each their own I guess, but to me this doesn't give me confidence that Sony is fully investing in their own hardware, more like they are stepping back to allow others to fill in the gaps.

ocelot072d ago

@Neonridr not owned a quest 3. Did own a quest 1 and 2 both where fairly good. Have used a quest 3 for a limited time and thought it was fine. But comfort wise not as nice as psvr2.

Tried using quest 2 via wireless streaming to my pc and it was so bad I much rather using a single cable and have a solid connection than streaming the game from pc to headset.

2d ago Replies(2)
ocelot072d ago

It's most likely just going to be a usb c to usb 3 adapter. Even for modern era a lot of new cases and motherboards don't have a usb c ports.

The budget but still fairly fairly high end pc I recently helped my friend build. He went with a b550 motherboard. Didn't have a usb c port or a on board socket to connect a pc case with a front panel usb c. Had to get a cheap pcie usb c.

1nsomniac2d ago (Edited 2d ago )

They developed the headset/attached usb c cable so that it wasn’t possible to run through any port other than a designated ps5 port. The adapter allows all the data to be passed correctly to a none designated ps5 port.

2d ago Replies(1)
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70°

Don't let this Sneaker gaming PC deal walk on by

It's a sneaker, it's a gaming PC, it's the Cooler Master Sneaker X and right now it's discounted on Amazon - check it out.