980°

Microsoft announces layoffs at gaming division

Microsoft is laying off hundreds of employees at Xbox, with 1900 jobs cut across Activision Blizzard, Xbox Game Studios, and ZeniMax Media.

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Vengeance1138128d ago

What's this? The Trillion dollar empire company isn't profitable?? *gasp*

darthv72127d ago

The ship is sinking... everyone into the life boats.

Eonjay127d ago (Edited 127d ago )

This actually pissed me off. I keep thinking of how Microsoft's PR was claiming that they had gotten the support form several workers unions... Everyone should have seen this coming. Also, people have a baby about Sony laying off 50 people. Those same people will now explain why laying off thousands of people is a good thing.

Vengeance1138127d ago

@Eonjay
Also what's scary is this is on top of the 10 000 layoffs Microsoft announced in January 2023 as well as the additional layoffs they had in June 2023. The instability is palpable!

InUrFoxHole127d ago (Edited 127d ago )

@Eonjay
Sure, let me help you out, bud. MS is a company. A companies sole purpose is to make $ in exchange for providing a service or goods. MS recently made a huge purchase. In that, they have to A: recoup the outgoing $ they just spent and B: Get rid of overlapping positions. Thats life. Sure it sucks and you hate to see it happen but move along and find another job

Rocketisleague127d ago

Wonder when Bethesda will get the cuts

Eonjay127d ago

@Vengeance

Obviously the separations are a result of the acquisitions but I personally think this is being accelerated by AI.

Eonjay127d ago

@InUrFoxHole

What you described is not the purpose of a company, but rather a corporation. The point I was making is that Microsoft was saying this purchase would benefit all involved. People were claiming that the purchase is what the workers needed to create a better work environment. This was all BS.

TiredGamer127d ago

@Eonjay

What is the purpose of a company or any other business?

northpaws127d ago

@Eonjay

Microsoft has created a better workspace by making them work somewhere else. /s

Cacabunga127d ago

Start with their boss.. his ideas are broken

Eonjay127d ago

@TiredGamer

A corporation is a specific type of company. And within that you can actually have a non-profit corporation. What makes for profit corporations (and specifically traded for profit corps) unique is that they are companies who exist primarily to maximize the returns for investors. So when InUrFoxHole says this is characteristic of 'companies'.. I am just saying that his statement isn't technically accurate. It doesn't apply to ALL companies in other words.

InUrFoxHole127d ago

@Eonjay
I hear ya man. But if you're MS you can't just blurt out... we're gonna make cuts. Again I know it's scrappy and I side with the workers but they had to know this was gonna happen. I can't remember the last purchase where 100% of the workers stayed.

dcbronco127d ago

Adults understand this is how acquisitions work. If n4g wasn't mostly children, and worse, fanboy children they'd understand this. When companies acquire another company thousands of jobs often get cut. Adults understand this. Microsoft even talked about creating a large team that could be used throughout the gaming division back when they acquired Bethesda. A team like that eliminates multiple positions from a new company. The people who lost their job will receive 6 months compensation and will most likely be in a new job 3 months in pocketing 3 months or more of pay. Learn how the world works kids. It is crashing down around you.

jznrpg126d ago

@Eonjay acquisition then downsizing is a product of greed.

+ Show (10) more repliesLast reply 126d ago
sagapo127d ago

See how hilarious you would find it if you lost your job…

Sonic1881127d ago

@sagapo
I was laughing at Vengeance comment

sagapo127d ago

@Sonic: In that case I take my words back. Apologies.

notachance127d ago

the woe of day-1 subscription service, for every studio they own they have to either get a proportional number of new subscribers, increase the subscription fee, or just outright cutting jobs to offset additional hiring costs. At least with delayed library like PS Plus you can get release window profit from early buyers.

OptimusDK127d ago

Are you a gamer or shareholder

Charlieboy333127d ago

@Optimus If you think this cost cutting won't trickle down and affect the games they produce ( you know, the stuff you allegedly play as a NON-SHAREHOLDER ) then you are an idiot.

Christopher127d ago

***Are you a gamer or shareholder ***

Ignorance of the industry will only lead us to where they want us, not where we want.

notachance127d ago

@optimus well I mean it’s simple enough.. additional studios means additional salaries to be paid, but because of day 1 gamepass the game purchases are severely impacted. You need to fill that gap in the normal product cycle somehow..

Einhander1972127d ago

People always have the option to not support Microsoft.

I didn't buy Starfield even though I was excited for it. I don't buy game pass even though it has games on it I want to play.

People do get to decide where the industry goes, that's why there aren't loot boxes in single player games and kinect got kicked to the curb.

127d ago
TiredGamer127d ago

To be fair, there are probably millions of MS stock shareholders.

Christopher127d ago

***that's why there aren't loot boxes in single player games and kinect got kicked to the curb. ***

But there are SP games with loot boxes...

+ Show (5) more repliesLast reply 127d ago
crazyCoconuts127d ago

Counter argument is that the textbook reason for acquisition is economies of scale. You can make more money by reducing overhead in redundant PR, HR, Legal, etc...
Will be interesting if we get visibility into what types of roles were impacted, that will be more telling I think. I'm not surprised there's post merger layoffs though...

dumahim127d ago

Eliminating redundancies

EvertonFC127d ago

Low paid workers no doubt.

crazyCoconuts127d ago

And now we're starting to get that visibility. Physical Xbox games appear to be on the chopping block... This is a big deal if true
https://twitter.com/JezCord...

darthv72127d ago (Edited 127d ago )

Physical games in general is going the way of the dodo. Im seeing less and less physical media in stores where they sold movies and music... games was next. Why have a division whose job it is to make something on a disc when discs are going away? PC havent had discs for over a decade... consoles and handhelds are heading the same direction and will take people with them, kicking and screaming, regardless.

I cant really recall when the last time i inserted a disc into any of my systems. I swapped out the lasers in my saturn, dreamcast, and gamecube for ODE. I have a modded og xbox with tons of games ripped to it, same with a PS2 modded with a hdd also with games ripped to it. I use the PS Portal to play 4/5 games and my steam deck to play PS1/NES/SNES/N64/NeoGeo/Genesi s/TG16 as well as Xcloud. Im practically all digital now anyway. Convenience is a hell of a drug, maybe even more addicting than collecting shelf candy was.

PS3 is prob the only one I still use discs for but that will change soon enough.

dumahim127d ago

@darth
Even if that so, why start shifting away from physical in the middle of a console generation?

crazyCoconuts127d ago

Beyond the actual impact to those that DO buy physical and happen to have an XSX, bigger deal is the perceived retail presence of the brand compared to it's competition. Xbox would be taking the L in every retail outlet in every country. Kinda a big deal if this is really happening. Obviously we don't know anything concrete yet though

darthv72127d ago

@dumahim... because, by the time the next one starts, people will already be acclimated to it. Sony was already doing their part little by little with the current trend of collector editions not including discs even though they may include steelbook cases. This is their way of saying it is inclusive to those with and without the optical drive on their PS5.

By making them disc neutral will make it easier for people to accept the inevitable change over to no more discs and they will be happy with all the other stuff those editions do come with as a trade off. It starts with the CE but then it will progress into the standard games as well. Getting cases with just a DL code instead of a disc. We already know Nintendo switch games like that.

FinalFantasyFanatic127d ago

@crazyCoconuts
Looking at stores in my own area, Xbox doesn't even have a section anywhere near as big as Nintendo or Playstation, it's almost non-existant. I wouldn't be surprised if they had been planning this for a while because that would explain the lack of presence in stores.

@darthv72
I cannot think of any Nintendo Switch case I've picked up that didn't have a physical disc/cartridge in it, that must be an incredibly small number of games, then again, I'm only buying their first party games and exclusives because I can't buy them anywhere else.

+ Show (5) more repliesLast reply 127d ago
-Foxtrot127d ago

Gotta help pay that $375 million in compensation to Bobby Kotick when he left in late December somehow /s

1Victor127d ago (Edited 127d ago )

Time sure flies it’s 2027 already?
.
Edit: I guess in Microsoft eyes it’s better to cut them down in batches than 100,000+ on 2027 🤦🏿

darthv72127d ago

...but they ARE profitable. They also don't need X amount of overlapping employees. This is pretty standard stuff with mergers. The employees who are doing the same jobs as others already in the company are the first to go. I had it happen to myself several years ago. I went and got another job.

Chances are these people will be fine and who knows... they may form a new company and get right back to making games, or cleaning toilets, or filing HR paperwork. It all depends on the job they performed before being laid off. Not all of those affected were game developers, many of which just worked for the company doing non developing stuff... keep that in mind.

fr0sty127d ago

Activision/Blizzard has 13,000 employees, Bethesda has approx 2300. So 15,300 total... They laid off 1,900. That's almost 12.5% of the total workforce of both Activision and Zenimax/Bethesda combined. More than 1 out of every 10 heads got cut...

darthv72127d ago

^^its over 22,000 employees across the totality of MS/ABK/ZB and losing another 1900 will still leave them with over 20k. And like I said, not all of them are game devs but other overlapping employees. It sux when it happens (I know personally) but it is what it is.

fr0sty127d ago (Edited 127d ago )

That's still nearly 1 out of every 10 heads (8.6%)... that isn't a small number. It's such a large number, that it is unlikely that they're all just janitors and office workers like you seem to be trying to imply.

Darkegg127d ago (Edited 127d ago )

The abuse goes on both ends. The answer is that Microsoft offers some tools but tradeoff is that whatever tools are available will reduce need for human labor. This deals with many lives so it’s based on the metric as well as implementation of those metrics, watching those who implement it, to portray an accurate ratio of labor and productivity.

I don’t like corporate greed but being on the workbench I have seen slackers too for whom I just want to work harder and self-initiate.

itsmebryan127d ago

I know. It's like having the number one selling console by a large margin and laying off people. "Clutching my pearls"

Zeref127d ago

What does profitability have to do with any of this? Out of all the layoffs happening recently. This was the one that was most expected. Layoffs almost always happen after a big acquisition. It's not because of finances. It's because there's a lot of overlap in the job positions.

I was hoping it wouldn't be too bad because they want to keep Activision Blizzard as a separate entity.

But I guess when it's a 70 billion dollar acquisition. There's inevitably going to be a lot more overlap than normal.

Sucks for those that were affected. Hope they land on their feet quickly.

Einhander1972127d ago

How many years do you think it would take to pay off 70 billion with the salaries of the people who lost their jobs?

And let's not even bring up the fact that Microsoft was getting all these games anyways, so these people lost their jobs for essentially no reason.

Zeref127d ago (Edited 127d ago )

@Einhander1972

The layoffs were gonna happen regardless. Have you seen industry news lately? Everyone is having layoffs. They Would it have been as bad as this? Who knows. But they were against unionization while Microsoft supports it and it turns out, None of the Union workers were affected. So I'm gonna say it would have been just as bad if not worse.

Activision Blizzard was on a downwards spiral. In the next few years we'll see if MS can turn it around for them.

RhinoGamer88127d ago

You can bet Phil and his boys are getting nice and fat bonuses this year.

FreeFallFrenzy127d ago

Yet it's considered the "most valuable" company in the world! 🙄

+ Show (9) more repliesLast reply 126d ago
shadowT127d ago

Blizzard president Mike Ybarra and Blizzard’s chief designer Allen Adham also departing, according a new report of Tom Warren.

RaidenBlack127d ago

The Blizzard's untitled survival game is also cancelled

Lightning77127d ago

Typical MS. 5 steps forward..... 100 steps back lol.

Hofstaderman127d ago (Edited 127d ago )

Ybarra was a plant all along to ease the acquisition.

zaanan127d ago

It’s entirely possible. Remember Nokia?

This raises the total Xbox layoffs since ACTI announcement to 11,900.

“Move along, nothing to see here”

Hofstaderman127d ago

@zaanan Nokia is exactly a case where MS spent a substantial amount on an acquisition and then proceeded to pull the plug.

Gamingsince1981127d ago

Nah Mike Ybarra only just said in November they would have to drag him out to make him leave, he's in for the long haul...... now 3 months later he has left its fishy

Hofstaderman127d ago

Have to make that 70-80 Billion Dollars worth of acquisitions back. Why so surprised? The writing was always on the wall for everybody to read. Wonder how much of the restructuring is geared towards their third party publishing plans?

Aloymetal127d ago ShowReplies(4)
Hofstaderman127d ago

Take this with a grain of salt; according to Jez Corden Microsoft has also shut down departments dedicated to bringing Xbox games to physical retail ... which if you've seen the digital-only Xbox console leaks ... well, you can get an idea of where Microsoft is going here.

darthv72127d ago

Things are changing across the board for physical media... Its been declining for movies and music, games were next.

127d ago
Redgrave127d ago ShowReplies(2)
gold_drake127d ago (Edited 127d ago )

its absolutely horrific for those1900 people.

the 3 trillion dollar company "has to" fire so many people, and for what?. for a "sustainable cost structure"

thats almost 10% of their staff lol

Tacoboto127d ago

There is no justification for it. They have the money to afford literally anything in the world.

To cancel Blizzard's game six years in development is the twist of the knife when everyone's already down.

For smaller companies that are running with tight costs, layoffs are one thing. What Microsoft did today is a complete other and benefits the big wigs at the expense of everyone else.

Good on Mike Ybarra for leaving. Phil Spencer should follow his example and look at everything that's happened to the developers impacted by his decisions.

frostypants127d ago

Deep sixing an acquisition's game deep into development is the most MS move ever.

Tacoboto127d ago

They Fable Legends'd themselves again.

They're the WB-cancelling-finished-movies of the gaming industry.

porkChop127d ago

"To cancel Blizzard's game six years in development is the twist of the knife when everyone's already down."

I'm really surprised by that. Spencer doesn't usually cancel anything already in development. Even Redfall, even though the devs wanted them to cancel it. But then again, Redfall. Maybe that game's failure made them change their mind. With it being 6 years deep in dev though it doesn't make sense to cancel it. Pretty stupid decision.

dumahim127d ago

That's what happens when you buy a company that's in the same business as you. There's a lot of people doing the same job, so they're going to save money by getting rid of people that aren't needed anymore.

Profchaos127d ago

@dumahim Ive heard that before and worked in a job where they merged with another company let go of their newly acquired staff and expected me to take on a whole host of extra work but I was already at 110 percent capacity and not the only one the outcome was morale dropped to an all time low and good staff left in droves.

The Wood127d ago

I make you right Taco. What this hammers to me is that sustainability issues are due to weak hardware sales and weak gamespass concurrent subs. Something has to give. I definitely see them pivoting to becoming a 3rd party publisher.

+ Show (3) more repliesLast reply 127d ago
MrDead127d ago

The results of industry consolidation, the only people that benefit are CEO's and shareholders... gamers and the workforce gets ****ed

I can see way more cuts in the short term too as parts of what where competing publishers in the industry merge, and lets not forget the introduction of AI, MS is set to be a big pusher of that.

porkChop127d ago

Yeah this is terrible. MS has the money and resources to support that staff. None of these large companies need to do any of these layoffs.

blackblades127d ago

People said this was going to happen after they acquire them but not this many. Makes you think that Sony is doing a better job with not acquiring but just partnering up with studios and funding the games.

darthv72127d ago

Oh it was happening with Sony too... Bungie, Media Molecule, insomniac... all of them lost people after being acquired by Sony. And it will happen again because its inevitable when you bring on another company that has people like you do. No need for multiples of the same job.

porkChop127d ago

Huh? Sony has not only laid off plenty of employees, they've also shut down 1 or 2 of the new studios they just bought.

+ Show (1) more replyLast reply 127d ago
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70°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

Read Full Story >>
windowscentral.com
ocelot077h ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda1h ago

Every old Playstation game that is now on PC.

XiNatsuDragnel25m ago

Good at least they can sell hardware

240°

Trying to push players over from PC to console is a terrible idea, PlayStation

As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.

Christopher21h ago

I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.

Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.

RaidenBlack21h ago

let them try ... at the end of the day, we get few extra PC games ... yay ... and also promotes game preservation via PC ... so double yay.

LordoftheCritics4h ago

If only Playstation games provided the ease of pc gaming features.

Primary being very few PS games support m/kb.

Fishy Fingers20h ago(Edited 20h ago)

I wish them the best of luck.

But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.

If they didnt buy the console when its games were exclusive, why would they do it now theyre not?

MrNinosan6h ago

Way more do than you probably think.

ravens526h ago

All you need is that one game that'll make a few switch at a time. Like a game a PC player REALLY wants.

outsider16242h ago

I mean if there's 10 million pc gamers out there...getting atleast just 1 million from there is probably a good thing..right?

-Foxtrot19h ago

PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.

Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne

If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.

I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.

Crows902h ago

Not sure they're aiming to convince the hardcore PC gamer.

Not sure why people are obsessing over his comment...it seems pretty simple to me.

He will do all he can to entice gamers to move to his ecosystem. As you say....exclusives existing hasn't moved many gamers over. But if they get to try them and love the games then they might change their mind about waiting 2 years.

We're in an echo chamber on this site...I've Personally seen people with Xbox and PC setups but no PlayStation. I've also seen people with small PC setups but no console. Not every pc gamer invests thousands and many may decide to put one in the living room.

They're not looking to convince all of players to buy a PlayStation...just a few...and really it is just a PR statement after all...they have to give a reason why single player won't release day 1....not to mention they also have to ensure current PlayStation gamers don't jump ship to PC. It goes both ways and they're ignoring the big L by putting any of their games off their platform.

anast1h ago

"Not sure they're aiming to convince the hardcore PC gamer."

Right here

Kakashi Hatake2h ago

PC gamers think tomorrow is promised. Sorry, don't have time for that.

Michiel19891h ago

it's not just about loyalty or sunk cost, pc is an open platform while consoles are closed platforms. If you for example want to mod, you will play on pc, no question about it. Also if you like indie games, steam is a fucking goldmine for that. I've been playing a lot of indie games over the last years and there just seems to be an endless amount of them on steam. Also not having games locked to a certain fps is a prettty big deal for me and I assume a lot of other pc players.

+ Show (1) more replyLast reply 1h ago
helicoptergirl19h ago

Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.

Number1TailzFan19h ago

I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.

If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.

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200°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

Read Full Story >>
engadget.com
Obscure_Observer18h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning7716h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv7216h ago(Edited 16h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer15h ago(Edited 15h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning7711h ago(Edited 11h ago)

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer4h ago(Edited 4h ago)

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

anast1h ago(Edited 1h ago)

The studio boss made some money from this transaction. Once the game releases, the studio will get chopped up.

-Foxtrot18h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv7215h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC14h ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno13h ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier10h ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

Sciurus_vulgaris16h ago(Edited 16h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier10h ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

Elda10h ago

Either a kiddie game or something uninteresting.

Obscure_Observer4h ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

Elda2h ago(Edited 2h ago)

Don't worry about my comments.

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