Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Grand Theft Auto V was released over 9 years ago, but the player base is largely intact due to regular updates to the Online Multiplayer. The game had some technical issues at launch, most notably a CPU utilization issue, but most recent chips shouldn’t have any issues running it.
Subscribers of the Extra and Premium tiers of PS Plus will lose access to a total of 12 games during the month of June, 2024.
indivisible was pretty neat. Cute artstyle, fun throwback to older RPGs, shame its leaving but it is on sale often
I'm not surprised by GTA V removal, Rockstar never allows this game to stay long on a subscription service.
They usually allow 4 to 6 months.
I fail to see how the loss of an almost 11 year old game that released across 3 generations is in any way a problem.
From school politics to ping-pong, pistols to police procedurals, let’s dive into the best that Rockstar has to offer.
Cost of realistic looking movement.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.