At a Game Developers Conference (GDC) panel today, Larian Studios founder Swen Vincke dropped something of a bombshell by revealing that the developer isn't planning to release any expansions or DLC for Baldur's Gate 3, nor a Baldur's Gate 4.
Instead, Vincke said at the panel, Larian plans to move away from Dungeons & Dragons entirely and do something new, leaving the IP in publisher Wizards of the Coast's hands.
After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.
Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.
SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy
It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.
Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.
FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.
Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.
Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell
Arrowhead Game Studios CEO Johan Pilestedt explains how the studio name comes from a name translation, plus the background on the game title “Helldivers.”
Rockstar Games founder Dan Houser's new studio, Absurd Ventures, is currently working on a AAA open world action adventure game.
I'm really curious to see what he's going to do. It seems like a GTA-style game, but I wonder how it'll differentiate itself.
A new studio making a AAA game. Yea, that'll go well. I still think new studios should only make small games for a few years to build up teamwork and trust within.
Though this is sad it also makes sense because of hasbro doing the mass job cuts last year remember wizard of the coast lost 1100 jobs.
https://readwrite.com/2023-...
They probably wanted to do dlc but the people that worked with them are no doubt gone and hasbro might have shut the door on larian. I mean look at the wb games news with live service the suits are making so many wrong decisions.
Hopefully they got a good chunk of the profits as we do not know the extent of what hasbro gets being the ip holder of D&D.
I would like larian to do there own game now no other person's ip they made a fantastic rpg a wild west rpg next perhaps? there are timeline gaps out there.
if you have kept up with larian studios statements the past year or so you know that they have wanted to not do a game in the d and d universe. they felt too constrained by the wizards of the coasts rules. which is totally understandable. I'd rather they branch out into something else myself so as not to be typecast. Also this is just conjecture but: paying royalties for video game properties has got to suck a lot. You always hear about studios who have to pay royalties losing out big time in terms of how much money they leave on the table for the ip owners.
They should do another mainline Divinity.
Truly a once in a lifetime game
Too bad they didn't team up with Paizo instead.