90°

Josh Sawyer, Pentiment Director, Comments on Industry Burnout Issues

Josh Sawyer tweets: "I believe burnout has already replaced crunch as the primary hazard of the game industry. Managers are setting teams up to fail and devs are getting ground up as collateral damage. I have suffered from burnout myself. It's no joke. Thanks to @thewritegame and @Eeoor for the talk.

As with crunch, it's likely that managers may acknowledge creating the circumstances leading to burnout but will not take the necessary steps to change them. It's important that devs continue to talk to and support each other and to apply pressure until change is effected."

anast34d ago

Typically burnout comes from abusive management.

N3mzor34d ago

"Flood has replaced the faulty dam as the primary hazard of the valley"

70°

Ten Beloved Nintendo Titles That Still Need a Remaster

There are so many games that would straight-up print money for Nintendo if they got the remake treatment. Here are but a few of them.

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hardcoregamer.com
60°

Yosuke Saito working on new project with Yoko Taro and Keiichi Okabe

Square Enix executive officer and NieR series producer Yosuke Saito is working on a new project with NieR series director Yoko Taro and series composer Keiichi Okabe (MONACA), the latest issue of W…

70°

Interview: ExoCross Is A New Take On Arcade Racing

Insider Gaming sits down with ExoCross creative director Paul Coleman to talk about the game's development, features, gameplay, and more.

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insider-gaming.com