190°

GTA 6 Publisher Take-Two to Layoff 5% of its Workforce and Cancel Games

Take-Two Interactive has announced that it will lay off 5% of its workforce and cancel some of its games in an effort to increase profits.

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Knightofelemia30d ago

I am curious as to what games got canned.

DarXyde30d ago

Probably GTAV: Enhanced for PS5 Pro 🙂

Newmanator29d ago

$1 Billion + for GTA Online. Need to increase profit!

just_looken29d ago

They had a deal with netflix there were rumors of a bully remake and or port.

They also were deep into another version of gta iv like there crap gta trilogy remember all the takedowns.

roadkillers29d ago

It's a business tho..TakeTwo has 11,600 people, which means they let go around 600 people. There was probably a lot if bloat, but did anyone report about TakeTwo giving any "stimulus" to the employees laid off?

$35 million is being spent on severance pay. That's roughly $58,000 per employee, which probably includes continued benefits and pay after seperation. Can we get more of a report on how TakeTwo is supporting those let go?

roadkillers29d ago

^ That's if the averages worked out. We don't know if its like that or if a big shot got $30 million while others got dirt...

That's why we need journalists to dig in instead of these shallow news reports.

ConsoleAgnostic29d ago

Severance is great but the problem is the industry is experiencing layoffs all over, which makes it very hard for a lot of these people to get back into a job. The issue is these companies are expecting higher revenue every year, and when they have a year where they make the same amount or a little bit less all hell breaks loose. The only silver lining I'm seeing here is that a lot of these people will go on to create smaller indie studios and hopefully create something.

jwillj2k429d ago

There should be a law that says you can’t get rid of employees just for profits without executives taking a x % pay cut first. Encourage them to figure something else out.

redknight8029d ago

100% agree! I understand layoffs are a necessity sometimes but in addition to that, yeah, the CEO should not have their bonuses paid out that year; at the very minimum.

jwillj2k429d ago

Anyone who disagrees hasn’t felt the turmoil of being laid off.

Barlos29d ago

Exactly, and I'm feeling this right now for the second time in less than 2 years. I lost my last job 3 weeks ago.

jwillj2k428d ago

@Barlos

I feel for you. I can’t imagine what you’re going through. I hope you and your family can get through it and that you find another job quickly.

To give disagreer’s some perspective, getting laid off is worse than being fired imo. When I’m fired (if justified) it’s because I either don’t have the skills, drive or have done something against company policy. That is a closed case situation (most of the time).

When being laid off you could be the hardest working employee. They just don’t need you anymore. It’s a self-worth problem that is difficult to get over emotionally and mentally. The stakes are much higher when you’re the bread winner and have wife/children depending on you. It’s a do or die situation.

In 2015 was laid off once and found a new job 3 days later. It still affects me in my day to day not knowing if/when it will happen again.

blacktiger29d ago

They haven't even released the game, previous game made 10000% percent profits and then layoff?

Relientk7729d ago

Should be canceling the casino simulator sports games, but I know it's not them. It better not affect BioShock 4 and the Borderlands games

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130°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman8h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty8h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

SegaSaturn6698h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer19927h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens528h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing7h ago(Edited 7h ago)

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer19927h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer6h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds7h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman5h ago(Edited 5h ago)

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

+ Show (1) more replyLast reply 5h ago
TheGamingHounds7h ago(Edited 7h ago)

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix7h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman4h ago(Edited 4h ago)

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

RoadRacer6h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

70°

Activision team is opening a new game studio in Poland 'Elsewhere Entertainment' to build new AAA IP

Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.

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70°

Manor Lords has sold over 2 million copies since launch

Developer Slavic Magic and publisher Hooded Horse announce that their city building sim Manor Lords has sold over two million copies since launch.

1nsomniac16h ago

Still waiting for its first patch which is worrying. I know it’s been a single man developer but there’s really no excuse for no updates being released since launch. I’ve been part of many single developer releases that are updated daily, sometimes hourly. This’s hasn’t had a single one yet….

shadowknight2038h ago

There's a rumor going around that this developer once went by the name of another alias, and released a game without any further updates afterwards. Tis an eye worth looking at.