370°

Square Enix Declares $140m Loss Amid Game Pipeline Shakeup

Final Fantasy VII Rebirth publisher Square Enix has declared a $140m loss based on a shakeup of its internal development pipeline.

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techraptor.net
Furesis16d ago

What are they doing over there? Sounds like they canceled something big. I read a rumor a while back about ff9 remake . Here "Final Fantasy IX has gone through a very challenging development, the game is still in progress but may undergo changes drastic enough that we won't hear about it for a couple of years."
This could be one of the reasons if the rumor is true. That was Silknight i don't know how credible he is but it's something and it would make sense.

-Foxtrot16d ago

I hope IX is still on the cards

Just a straight up remake which they expand a little bit nothing over ambitious

If IX dosent happen then VI and VIII will never be thought of.

Kakashi Hatake16d ago

6 and 8 were way more p popular games despite today's cult following of 9.

blackbeld15d ago

I want my FF8 remake! Can't believe they cancelled it.

TiredGamer16d ago

What are they doing? Sales are falling and the costs are out of control. Big releases need to be absolute sales home runs now, and Final Fantasy sales have stagnated.

Now we know why Square didn’t fall over themselves to remake the original FF7 all these years ago. It certainly wasn’t a license to print money, at least not with what the expectations were. Each of these full on remakes drains an enormous amount of company resources for a razor thin profit margin.

TwoPicklesGood16d ago

Breaking the game up into multiple parts was a mistake IMO.

blackblades16d ago

The loses came from cancelling games nothing else.

Tapani15d ago

They lost the magic in the remakes. And the story is incomplete. The original FF7 is still way better. The Remake / Rebirth are just fan service. Like an Anime/Manga with "optional" filler content. FF7 had pretty much zero filler, it was paced extremely well, and still today flows much better than the grindy story and spongey enemy battles in the remakes.

babadivad15d ago

If they released it at once on all platforms, they would have made all of their money back. Could have been on to an FF8 or 9 remake. Ready to cash in again on nostalgia like Capcom. This is their fault for trying to milk the title.

Once I head they were breaking it up into parts, I lost all interest.

+ Show (1) more replyLast reply 15d ago
neutralgamer199215d ago

I hope people understand usually when a loss is declared it means a game which had been in development got cancelled. For example Sony Santa Monica before GOW-PS4 had cancelled a project which Sony had spent 7 figures on

As far as square is concerned they release a bad game once a year. Forspoken anyone?

For those making comments on remake not selling well, I hope y’all realize that Sony is the only reason this remake is happening. If Sony didn’t fund it the remake wouldn’t be happening. Just like Konami didn’t want to remake SH2 because development costs of 100 plus million

shadowT16d ago

Do not miss Final Fantasy 16. Great game!

raWfodog16d ago

I'm waiting for them to release the complete edition bundle, but it's definitely on my list.

PhillyDonJawn16d ago

Wth is going on with the gaming industry?

mandf16d ago

Corporate investors taking everything

TiredGamer16d ago

Not rocket science. Compare sales numbers, development cycles, and budgets to the previous gens. We are all collectively burning up the industry from the inside out. Expectations are ludicrously high now for every release and sales are dropping for even the most prestigious of series.

We used to be satisfied paying $50-60 for a game that took 1/100th the budget and staff to make. Now gamers feel cheated if they have to pay the same for a game that took 100x the budget. We may be reaching the end of the line for this model of gaming.

wiz719116d ago

@tiredgamer I think your point is one that ppl don’t understand and you hit it on the nose .. some gamers don’t want to take accountability but it’s some of the gamers fault the industry is where it’s at .. we as gamers set the standards for the industry not the shareholders , ppl forget that the shareholders and the industry want and need OUR Money. Both the Xbox and PlayStation are seeing a drop in hardware , the industry is very stagnant right now.

Tacoboto16d ago

Speaking to Square:

Turns out their mismanagement wasn't related to the western studios they dumped to Embracer, but their own fault.

With regards to Xbox - a good way to kill your brand is to pull support on high quality titles and only dump B and C-tier titles to it

With regards to PC - Epic Games Story exclusivity for any duration and piss-poor optimization will hurt you.

With regards to FF Pixel Remasters - y'all messed up by barely releasing them on physical, like wtf that was free money!

And lastly, you don't help a franchise by releasing a mainline title that undermines every title that came before it. FFXVI was a DMC-like with bottom-of-the-barrel side quests and I can't imagine that helping Rebirth at all considering its marketing is directly tied to how big that game is.

Tacoboto16d ago

Sony is getting their best titles and with the most polish, so what about it? Nintendo gets their top properties too, for titles that can run on Switch hardware.

It's the other fanbases that get the second- and third-class treatment from Square. If that's due to agreements with Sony, that's not a Sony issue but a Square one for accepting those terms. Sony is doing its best to look out for Sony.

wesnytsfs15d ago

sales and stupid practices like exclusives.

TiredGamer16d ago

The industry implosion is continuing. Sky high budgets, prolonged development windows, stagnant sales numbers, and falling currency values (inflation) are wreaking havoc on the legacy industry. AAA games will slowly become the rarity.

CS716d ago

Sad. Rebirth was one of my favorite games in a long time. Should have sold more.

CrimsonWing6916d ago

Oh I’m with you. What’s worse is they can say, “Well we tried to make this amazing game and spend all this money on, but not enough people showed an interest. So no more of these since we can’t take a hit like that.”

The industry is going to take a dramatic shift. Mark my words on this.

rpvenom16d ago (Edited 16d ago )

I think there is quite a large portion of individuals like myself who held out on buying it on PS5 because I can get it on PC eventually. To be able to mod the game and also have custom graphical settings to my liking

gold_drake16d ago

same

but im not sure if it matters at all. im sure they made sony pay a hefty sum for the 3parter to come on ps5 exclusively. so watever they made in sales, might have come bk in profits for square, but i dont know
and we dont know what "underperformed" even means for square.

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90°

AMD Could Revolutionize Handheld Gaming In 2024

Shaz from GL writes: "AMD could spur the beginning of a new era in handheld gaming with their upcoming APUs"

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gameluster.com
rlow120h ago

To me the most important hardware is the battery. Doesn’t matter how powerful the chips are.

ABizzel118h ago

Eh…. It’s a combination of multiple things.

The battery is hugely important as it allows you to have ideally 4 - 5 hour gaming sessions.

The more powerful the processor the more games developers can share to the handheld, nd of course the better said games perform.

From there display, software, and ergonomics matter, as a good display/software will allow games to be more vivid, run at variable fps 30/40/60 ideally, and good ergonomics means it’s comfortable to play for said 4 - 5 hours. Everything else is gravy at that point.

Marcus Fenix34m ago

There’s no way you’re getting that 40CU 16-core APU in a handheld. That’s too hot and power hungry for that. The highest end APU they’re suggesting is going to end up in gaming laptops that can cool a 100W chip.

Jingsing34m ago(Edited 33m ago)

I think these articles get things a little out of perspective, Steam Deck has sold around 3 million and Switch has sold 140 million. But if you are browsing certain parts internet you'd think the Steam Deck had sold over 100 million. If articles are going to continue to circulate like this and continue to put the Steam Deck in the same arena then I'm comfortable calling the device a flop.

130°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman10h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty9h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

SegaSaturn6699h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer19928h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens529h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing9h ago(Edited 9h ago)

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer19929h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer8h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds9h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman6h ago(Edited 6h ago)

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

+ Show (1) more replyLast reply 6h ago
TheGamingHounds9h ago(Edited 9h ago)

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix8h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman6h ago(Edited 6h ago)

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

thorstein48m ago

I would also add that FFXVI, which I loved has a hint to one of their biggest problems: the number 16.

It's a great franchise, but that's all they've become known for. Dragon Quest is my favorite all time series but it's like they don't know what to do outside of those two IPs.

Valve never makes trilogies. The idea is that they don't want to become stagnant. Gabe Newell hates the number 3.

I can't imagine their talent wouldn't want to try a new RPG.

RoadRacer8h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

70°

How the names Arrowhead Game Studios and Helldivers 2 came to be

Arrowhead Game Studios CEO Johan Pilestedt explains how the studio name comes from a name translation, plus the background on the game title “Helldivers.”

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blog.playstation.com