280°

AAA Games Will Get More Expensive And That Might Not Be Entirely Bad

Najam from eXputer: "The norm of $60 AAA games is no more as developers now charge more for their games. Here's why this might not be a bad thing for gamers."

Kaii16d ago

*Elden Ring type games, yeah sure. (scoring 8+)
(AAA/quadruple A) slop can shove it up their discounted ass

In recent yrs my purchasing In Indies has increased and its decreased for major IP's because I cba with the lack of innovative gameplay.

Focusing on the topic, why not mention Take-Two CEO getting his pay increased while axing 500 staff? I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo.

fsfsxii15d ago

Im not contesting that triple a games are not innovative, but most indie games are 2D side scrollers with pixel art, fompletely lacking in innovation

CantThinkOfAUsername15d ago

Agreed. 99% of indie is metroidvania, rogue-lites and visual novels.

Sgt_Slaughter15d ago

That shows me you know don't anything about indies if that's the conclusion and generalization you managed.

Tacoboto15d ago

"I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo"

What exactly is gaming media going to do that it's not already doing?

Welcome to capitalism and corporatism - every industry has this problem, it's not a gaming one.

Sephiroushin14d ago (Edited 14d ago )

They can start by saying the price increases is not good especially with all the micro transactions publishers put on games we pay for; but instead they tell people that the price increase on games is actually a good thing 🤦🏻

thorstein15d ago (Edited 15d ago )

It's a bad thing for gamers and for in the chair game devs. We just heard of massive layoffs across the industry.

I'd pay more if I read articles about how they were hiring. I'd pay more if I read articles about how the people who made the game scored record setting pay raises and CEOs were no longer given 1 year bonuses that could sustain a small studio for 10 years.

But that's not what happened.

Crows9015d ago

Yeah there's only so much people are willing to pay for entertainment. Especially in the form of games at the same time that there are free to play games and cheaper in the titles that compete with triple A. You're not going to be able to keep increasing pricing and get the same amount of sales. I already don't buy games at the new price or even at $60. I wait for $40 or less. And I don't believe I'm alone in that department. If you don't have any other expenses you can probably continue to afford buying games at the top price but many people eventually have other things that take priority and you're just not going to spend it that much money on a video game.

Heck if I have to play one game for the rest of my life I'd probably end up playing Warframe or Counter-Strike. These are all either free games or were paid games and now are free.

The AAA industry is a threat to the gaming industry. They're trying to continue to ride the way and keep increasing prices. They're trying to get all of the money as long as they're able to.

anast15d ago

Good point. I usually wait unless it's a favorite, but there are only 3 publ./dev. teams I can say that about, and 1 out of 3 gets day 1 treatment.

As for F2P, I'm a Path of Exile fan myself. I would just start hitting that hard and wait until prices drop.

Crows9015d ago

Path of exile would be an also pretty good alternative. I probably choose path of exile 2 since it'll be fresher and will receive more content most likely. I don't know

I did grow tired of path of exile after a while

Software_Lover15d ago

It's bad. People just want good games at decent prices. Not everything has to be super realistic with 200 voice actors. Look at Palworld.

Ironmike15d ago

Terrible article game prices go up any more u can kiss this industry goodbye

TiredGamer15d ago

The industry will and is already imploding due to double standards relative to prices everywhere else in society. Just as with food, housing, transportation, and other forms of entertainment, costs will increase even if only due to the constant rise in inflation.

Inflation is a fact of our modern world, and is a consequence of normal (usually healthy) economic activity. It is a result of a slow and continuous growth due to increasing money supply, and the complex relationship between consumer supply and demand. Inflation leads to the eventual increase in wages, whether through cost of living increases, yearly increases, minimum wage increases, or a higher demand of workers than there is supply.

The fact that the game industry has managed to keep game prices at or near the $60/70 range for DECADES is amazing in its own right. The buying power of a dollar has dropped in half in the last twenty years, so each year that prices don’t increase, it is essentially a price decrease for the previous year. Think about that.

Part of the problem is that games have been arbitrarily held at such a low price for so long that it has created a psychological ceiling in peoples’ heads that can’t be exceeded. MTs and other schemes have been created to try and mitigate this discrepancy, but those don’t work with every game/genre and have also received their own significant consumer blowback.

If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry.

I don’t like to pay more than I have to just like everyone else, but you have to be fair in comparing price increases (or lack thereof) in the game industry with the price increases across the rest of society.

anast15d ago

..."$60/70 range for DECADES"

This is false. Incomplete games have been this price for decades. For at least a decade or two, complete games have been $100 or more. They sell games as standard version and complete version, but now is some kind of version of deluxe, gold, complete, and ultimate. The tiers tell you that the standard version is not complete. It's explicitly stated. If the 60 game is sold for 70 and doesn't have tiers, micros and live service elements, I understand, but we most publishers aren't doing that.

"Part of the problem is that games have been arbitrarily held at such a low price for so long"

The have been held at a relatively low price, but gaming has never been cheap.

"If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry."

Most publishers need to leave the industry. This would actually be a good thing, but they won't because games complete games haven't been $60 for decades. It's usually $100 or more for the complete games and extra for the live-service elements, which rounds it out to a $50 game in the 80s, plus all of the micros and live-service fees and on top off this games are gravitating to being for rent in perpetuality via digital only releases. I would say they have more than already made up for it.

Ironmike15d ago (Edited 15d ago )

U should work with government mt nobody will pay 100 or even 80 for a game I do t how amazing u think it is that they kept prices down it not sustainable and only thing they kept down is the state they release have these games have
microtranscations this industry is going to hot Brickwall ppl already sick of prices then they release half finished games

TiredGamer15d ago

Everyone should have to study macro and microeconomics in HS so that they understand how a market economy works. I don't really hold college degrees with any reverence, as I feel that many degrees are outright scams, but I have studied economics for many years and at the graduate level. It's fascinating stuff and helps explain so much of the world we live in even since ancient times.

Not sure what you're going on about with complete vs. incomplete games. DLC and expansions are not a requirement for most (all?) games. I rarely buy expansions outright (unless part of a GOY edition) and never feel like I'm missing anything significant. Core games are still "complete" experiences for what they are. The digital landscape has just made extra content more viable. In older generations, when games were not massive development projects taking years to make, a successful game would be followed up with an "expansion" sequel a year or two later. Microtransactions are certainly a way that publishers are trying to pay their bills, and I understand that not everyone needs/wants them. Developers are more apt to make a DLC expansion today because the act of creating a true sequel to a game is just a monumental task. When a sequel is made, it's a whole new multi-year investment and a higher level of expectations.

I've been buying games since the 16-bit era. I remember when R-Type for the TurboGrafx was $69.99 at Toys R Us... in 1991. Most new games were in the $50-60 range. The N64 era commonly had titles ranging in the $70 range. So yes... prices haven't budged in decades, but the dollar has dropped by at least half in as much time. So that N64 Turok game was more like $140 in today dollars.

I don't disagree that some publishers should leave the industry. But the economics of the industry aren't and won't just affect some publishers... it will affect all of them, and it will lead to less risk-taking and a retraction from the blockbuster AAA games we are seeing today.

anast14d ago (Edited 14d ago )

@Tired Gamer

If people need an advanced degree to understand the difference between complete version and standard version, we are all in more trouble than I thought.

Example, AC Valhalla has a standard version, a complete version , and so on. Other companies hide this via other names. It's an actuality. There is not an amount of appealing to authority that can change this.

The fact that you have been doing something for a long time doesn't make your argument sound. This would be a fallacy of which we don't need an advanced degree to know either. If the games have tiers where the complete version is sold at a separate cost, then the standard version is not the complete game. Of course you can play an incomplete game, people have been doing it for decades.

Iron Mike

Your words do not mean what I say is not an actuality. You are not offering any evidence.

TiredGamer14d ago

An advanced degree is absolute not necessary to understand basic tenants of a market economy that have been practiced since ancient times. A basic HS course or even a competent YouTube video would likely suffice.

It's clear that we are now dealing with stoic perspectives and a general anger with the industry trends that are largely out of our/your control. We can argue semantics all day about complete and incomplete games, and we can probably make valid arguments both ways. I will submit that GOY, "Premium", or "Battle Pass" editions of titles do not invalidate that the standard editions are not whole experiences on their own. I won't accept that every bit of DLC, paid or unpaid, is required for me to feel like I have been cheated out of my game experience. If I look at the PSN storefront now and look at God of War Ragnarok, for instance, the standard edition has everything I would expect from a complete game. The Digital Deluxe Edition for $10 more gives me a couple of cosmetic items, a digital art book, the soundtrack, and an avatar set.... this sounds like a "limited edition" set with a few extras to sweeten the deal for true fans, which is a practice that has existed for decades in all sorts of industries. Nothing there is essential in any way to the core/complete game experience.

As far as game prices being far higher (in current dollars) than today, there is no argument. Games of all types have been priced at the $50-70 mark since the early 1990s, and any AAA game today is made on a budget at least 100x higher than those early 90s titles. That's a pretty dramatic statement that needs no explanation. When expectations exceed the capability of the industry to deliver at certain price point, you can either increase prices, reduce quality, or go out of business. You can't go into a grocery store/restaurant and buy a Prime Steak Dinner and expect to pay 1990 prices for it.

anast14d ago (Edited 14d ago )

@Tired Gamer

I agree that people have knee jerk reactions, but we can't let such paint a picture that is not actual. Companies are in the business of exploiting as much as humanly possible, if not then they aren't a successful business. Therefore, it is also understandable that people are going to cry foul when they quote "the economy," something they know that hardly anyone understands, as the main reason why they are asking for more money.

It's always going to be suspicious when billionaires ask for more. I was curious myself after returning to gaming after a long break that spanned generations and I noticed a lot of shady practices and I was actually shocked how all of this stuff is unregulated, such as gambling in the form of loot boxes, cut content sold as "DLC", live-services and list goes on.

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70°

How EA & Xbox Are Defining Gaming's Bleak Future

Xbox and EA have recently made baffling moves that define how bleak the future of the gaming industry is with major companies at the helm. Ryan Bates from "Last Word on Gaming" posits in this op-ed that maybe it's not ineptitude, but intention.

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lastwordongaming.com
Profchaos1d ago (Edited 1d ago )

Name someone that isn't trying to look us these days maybe cdpr.

Take two, ubi and yes even PlayStation are pushing us to own nothing and be happy with our live service ad injected games on a sub so they can raise prices at will and take access away when they see fit.

If it keeps up I'll be a full time retro gamer and this industry will be crashing hard

As rediculas as it sounds we need government reforms to defend consumer rights

60°

XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios

XCOM and Marvel's Midnight Suns director Jake Solomon has founded a new studio to make a life sim game. Here's a new interview with him.

Read Full Story >>
wccftech.com
380°

Microsoft's quest for short-term $$$ is doing long-term damage to Windows, Surface, Xbox, and beyond

Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's plans to increase every department's margins.

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windowscentral.com
Brazz1d 20h ago

"The plan to move Xbox games to other platforms is codenamed "Latitude" internally, and I know there's debate and unease at Microsoft about whether or not this is a good idea. More upcoming Microsoft-owned games slated for PlayStation are already being developed. At least for now, they're potentially obvious games you'd most likely expect. And yes, while it's true Microsoft is a prolific publisher on PlayStation already, it has typically revolved around specific franchises like Minecraft. From what I've heard, Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's mandate to increase every department's margins. "

Yeah, they are going to kill Xbox hardware.

Xeofate1d 18h ago

"Yeah, they are going to kill Xbox hardware."

It's for the best.

Quit stringing along xbox fans and screwing over PlayStation owners.

crazyCoconuts1d 13h ago

Take good care of those Xboxes if you have 'em ...

outsider16241d 13h ago

An Xbox game on a Playstation. Never in my years of gaming did i ever thought this was gonna happen.

jznrpg1d 9h ago

It is dying anyway so doesn’t make much of a difference

VersusDMC1d 9h ago

No way can they get rid of the hardware as probably 90% of game pass subscribers are hardware users.

Highly doubtful those users will move to PC or Cloud to subscribe there and the competition (Sony and Nin) will never have gamepass on their system.

If they want to keep the current subscribers, they need to keep releasing new hardware.

PSPSA1d ago

I'm not convinced, why then announce that they're actually working on the next-generation Xbox with “the largest technical leap”, and also looking into handhelds now?

Rols23h ago

Not like MS don’t drop things a hot potato if it is not performing. Look at MS history to see products or platforms discontinued. Xbox is not a charity for MS, it needs to make money and the ABK was the last roll of the dice for Xbox.

purple10122h ago

Xbox hardware team members have been incorporated into surface team

This perhaps shows they are not expecting big things from Xbox as a separate entity

Abear2119h ago

Seems like they are planning to win next gen. All the acquisitions were this generation and nobody except Xbox fans expect games from the acquisitions any time soon.

I’m sure Microsoft can afford to lose money on the short term, pretty sure they do risk assessment when acquiring many companies and spending billions, they’ll be fine lol.

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gold_drake1d 20h ago

i think it will kill off the xbox brand. windows will be fine.

but there is and would be a chance that xbox might be killed off in the future. if they fail to make the money they put in. imo.

S2Killinit1d 17h ago

They wont kill it, but they will go fully PC while keeping xbox as a brand, and go multiplatform for the most part. They will also work tirelessly to diminish console gaming’s importance.

PRIMORDUS1d 14h ago

It would be best if Xbox goes the way of Sega, just make and publish games. I know I myself will not support them at all with buying games from them, you all can. 🙃

ChasterMies1d 12h ago

The Xbox brand will live for the games. I don’t expect Microsoft to entirely drop out of gaming hardware. They make Surface tablets and laptops. They’ll make Xbox branded hardware for those that want it.

shadowT1d 19h ago

"Microsoft is pushing for no "red line" for what games could come to PlayStation"

Forza and Starfield next?

ocelot071d 17h ago

I'm hoping for age of empires

Skuletor1d 17h ago

Starfield would be no surprise and there's the rumor that it will come to Playstation after the Shattered Space DLC, Forza (along with Halo and Gears of War) I find less likely but I wouldn't be surprised if they eventually end up on PlayStation too, especially if Xbox give up on hardware and go the Sega route.

shinoff21831d 17h ago

Not to worried about forza. I'd rather see others like what inxile and obsidian are working on. Starfield sounds like it needs more time in the oven so let it cook first imo. If starfield and it's a small if does release on ps it'll be in the fall around the time for dlc or right at the dlc and come packaged with it.

-Foxtrot1d 18h ago

In the words of Phil Spencer when he was talking about Nintendo last year

“It's just taking a long time for Microsoft to see that their future exists off of their own hardware"

S2Killinit1d 17h ago

Yup. MS are a cancer to console gaming.

Aloymetal1d 16h ago

100%!!
I wonder what happened to that dude that was always here posting those court articles with cartoons about MS spending all those billions in studios. He suddenly disappeared, I guess he doesn't like bad news when the green brand is in trouble. No new articles from him as of late...

PRIMORDUS1d 14h ago

Yup, and it's only going to keep spreading.

Outside_ofthe_Box1d 14h ago

Phil Spencer's words always comes back to bite him lol

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